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06-17-2009, 03:31 AM
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Lil Newbie
Character: Turko
Guild: Socii Equitis
Server: Everfrost
Posts: 1
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Re: 3 Healer Fights.
I would have to say that if they are actually in a situation to need 3 healers then they probably also would benefit from coercive healing and your group heal crit buff.
With AA most people would agree that the coercer is the top hate booster and the top mana regen.
In other words, unless you're a really crappy coercer (and it doesn't sound like you are) I would say the switch you're talking about is a big dum dum.
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06-17-2009, 04:24 AM
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Coercers are Bananas
Character: Revel
Server: Unrest
Posts: 958
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Re: 3 Healer Fights.
Assassin adds:
1. Apply Toxins (usually about 250-500 dps)
2. Hate transfer at 17%
3. Pathfinding!
Coercer adds:
1. Hate gain 22%/transfer 22% (max aa's)
2. Coercive healing (15% base and casting speed and reuse)
3. Empathic (16% heal crit, though many healers are cap/near cap)
4. Passive Power regen
5. Active Power Management
6. DPS buff to mt/dirge
7. Sometimes arcane cures, though you can do it cross raid
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06-17-2009, 09:31 AM
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L337 Poster
Character: Froggleg
Guild: Decay
Server: Nagafen
Posts: 1,607
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Re: 3 Healer Fights.
Quote:
Originally Posted by Revel
Assassin adds:
1. Apply Toxins (usually about 250-500 dps)
2. Hate transfer at 17%
3. Pathfinding!
Coercer adds:
1. Hate gain 22%/transfer 22% (max aa's)
2. Coercive healing (15% base and casting speed and reuse)
3. Empathic (16% heal crit, though many healers are cap/near cap)
4. Passive Power regen
5. Active Power Management
6. DPS buff to mt/dirge
7. Sometimes arcane cures, though you can do it cross raid
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That's where the Assassin wins out right there.
If you're needing 3 healers in the MT group, the coercer is definitely better than the assassin, especially considering the mob is probably going to have a bunch of hard hitting AEs too, meaning that the assassin's dps is going to go down which also means his hate xfer is going down too, if that is what your raid leader/mt is looking for.
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06-17-2009, 10:57 PM
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Tough guys wear Pink
Character: Senelin
Guild: Kindred
Server: Everfrost
Posts: 1,547
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Re: 3 Healer Fights.
Quote:
Originally Posted by Revel
Assassin adds:
1. Apply Toxins (usually about 250-500 dps)
2. Hate transfer at 17%
3. Pathfinding!
Coercer adds:
1. Hate gain 22%/transfer 22% (max aa's)
2. Coercive healing (15% base and casting speed and reuse)
3. Empathic (16% heal crit, though many healers are cap/near cap)
4. Passive Power regen
5. Active Power Management
6. DPS buff to mt/dirge
7. Sometimes arcane cures, though you can do it cross raid
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You forgot our Uber Healer Shorterm, Intellectual Remedy! Not to mention Peace of Mind, which helps the MT generate much more aggro, possibly matching Apply Toxins for overall DPS output.
Ironic afterthought: Poisons can no longer crit, but the damage from the ability "Apply Toxins" can still crit. gg
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06-22-2009, 03:20 PM
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The AFK Queen
Character: Cawti
Guild: Paper Tigers (Mythic)
Server: A.B.
Posts: 216
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Re: 3 Healer Fights.
Another possibility is that the OP's guild is short on hate transfer/hate gain buffs for the other tanks. And perhaps the fights that the guild needs the warden for, are the ones where the OT actually needs hate gain/hate transfer. A coercer would beat an assassin for hate transfer on an AOE fight, so maybe that was the real reason for the swap.
But if there are enough hate gain buffs to go around, the coercer in the MT group is a clear winner.
Last edited by Torrent; 06-22-2009 at 03:26 PM.
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06-24-2009, 04:22 PM
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Let's Get Kraken
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Re: 3 Healer Fights.
I never understood why someone would opt to put a druid in the MT group. It adds essentially nothing that couldn't be done from outside of MT group (wuwu group regen....)
__________________
 Grozmok :: Rallos Zek :: Shadowknight :: Wudan
Mazrim :: Guk :: Defiler :: Ne Plus Ultra
Euron :: Nagafen :: Mystic :: The Kraken, Onyx, Vae Victis
Euron :: Unrest :: Coercer :: Equestrian Prep
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06-24-2009, 05:38 PM
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Who the fuck cast fairy illusion on me?
Character: Ezmina
Guild: House of the Rising Phoenix
Server: Permafrost
Posts: 1,398
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Re: 3 Healer Fights.
A mt group wo a coercer = fail, a mt group with no chanter at all = double fail.
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06-25-2009, 09:42 AM
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Huh?
Character: Doctornick
Guild: Rapture
Server: Blackburrow
Posts: 77
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Re: 3 Healer Fights.
Quote:
Originally Posted by Euron Greyjoy
I never understood why someone would opt to put a druid in the MT group. It adds essentially nothing that couldn't be done from outside of MT group (wuwu group regen....)
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We always use a Warden for difficult named fights due to their Critical Debilitiation ability which raises the tank's Crit Mit significantly.
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06-25-2009, 04:27 PM
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Short Fuse
Character: Valdrane
Guild: Jund Ramp
Server: Card Games>EQ2
Posts: 1,243
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Re: 3 Healer Fights.
Quote:
Originally Posted by Senelin
You forgot our Uber Healer Shorterm, Intellectual Remedy! Not to mention Peace of Mind, which helps the MT generate much more aggro, possibly matching Apply Toxins for overall DPS output.
Ironic afterthought: Poisons can no longer crit, but the damage from the ability "Apply Toxins" can still crit. gg
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Apply Toxins is an ability, that's why.
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Formerly Valanthe; new Sig Soon!
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