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Old 07-08-2009, 09:10 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

Don't think I would ever give up the 4-set bonus to wear the HODD (or HOTLR for that matter). I don't think I'd even give up the 5 set bonus to wear either of these since Crippling Magical Afflication looks like it's actually proccing slightly higher DPS than the HODD (don't have Lightning Rider to compare).
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Old 07-08-2009, 11:04 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

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Originally Posted by Vexxem View Post
Don't think I would ever give up the 4-set bonus to wear the HODD (or HOTLR for that matter). I don't think I'd even give up the 5 set bonus to wear either of these since Crippling Magical Afflication looks like it's actually proccing slightly higher DPS than the HODD (don't have Lightning Rider to compare).
Lightning Rider proc is fucking beast compared to Magical Affliction.
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Old 07-09-2009, 08:46 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

Good to know Lightning Rider may be a possible replacement - what does it proc compared to HoDD percent-wise? 3X HODD would you say?
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Old 07-10-2009, 01:54 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

HODD procs for me between 80-150dps and Lightning Rider between 350-650. (usualy)

highest proc on AoE enc whit lightning head was 1156 -.-
(i think some one get more whit it, just have that hood 1week or so)

and whit 3spell crit bonus i would say that hood are 10 x better then HODD
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Old 07-10-2009, 02:05 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

It may seem like its 10x better, but mathematically is between 1.5x and 2x better (which is a significant difference - only a few of the top items have this kind of gap).

Respectively, post nerfs, the HoDD is about 5-6% increase on a naked toon, where the HotLR is about 9-13% increase on a naked toon.

The Hat as the 5th or 6th piece of the set is equivalent to 6-7% increase, which makes it better than the HoDD since it's a tiny bit better plus has more survivability.
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Old 07-10-2009, 02:25 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

so if i am lucky and hodd procs for 150 and light procs for 650 (+3spellcrit bonus around 100-300dps) so 150 vs 750-950 dps not realy 10 x times better but more that 1,5-2,0.

something wrong about this?
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Old 07-10-2009, 02:45 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

In your theoretical scenario:
HoDD @150proc -> 4.6% increase
HotLR @ 650proc -> 11.8% increase

More than the 200% increase (it's 255% increase in this scenario) I was saying.

I think our mathematical starting points of view are just different. I only focus on single targets, so that's one thing. How much better an item is , you have to refer to the original item's total increase. In most cases, increases of 1-2% are great.. increases of 3-4% are exceptional. Multiplying increases is phenomenal.

Mathematically according to the base damage, the proc itself on a single target is only 1.5x better.. i mean, 150 vs. 225. Moving away from just the theoretical, The average hit I usually see with it is about 550-600, and most coercers cast at most 50 hostile spells over 60 seconds. That means it takes only mulit-target to break 500 dps (5/6 of 600 dmg). And most coercers' parses support around 350-400 dps as more the norm than higher than that. Thus I'm not trying to calculate the high point vs. the high point.. I'm calculating the average vs. the average.

Last edited by Revel; 07-10-2009 at 02:50 PM.
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Old 07-10-2009, 02:54 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

yeh i miss that from average your right, 150 vs 225. i just was looking at the parsed dps and from that point it realy looks much better.
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Old 07-13-2009, 05:32 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

Real simple...

HoTT = 3 crit
HoDD = 5 crit
HoDD has a 2 crit advantage

HoTT has 2 crit bonus; HoDD has none.

HoDD has a spell that's not going to crit anymore, so it will do the listed 1-200, for an average of ~100. HoTT will give a set bonus.

HoDD has 5 spell cast time; HoTT has 5 reuse.

So you have to ask yourself what is worth more:

2 crit, 100 dmg proc, and 5 cast time (HoDD)

or

2 crit bonus, HoTT set bonus, and 5 beneficial reuse (HoTT)

- HoTT's 2 crit bonus + 5 beneficial reuse is equivalent or slightly better than 2 crit and 5 cast time
- HoTT's 4-piece groupwide bonus destroys 100 dmg proc, the 5-piece bonus is about the same, and the 6th beats it slightly

Any enchanter should be able to quickly realize that HoTT has a slight edge on HoDD (in the case of 5&6 -piece bonuses) or is a lot better (in the case of the 4-piece bonus) as far as dps goes... and it has 10 crit mit and twice the HP.

Last edited by Fungie; 07-13-2009 at 06:16 PM.
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Old 07-13-2009, 05:44 PM  
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Default Re: HoDD vs Coercive hood of twisted thoughts

"Reduces reuse time of BENEFICIAL spells by 5%". Quick Fungie, tell me how many beneficial spells Coercer have. Maybe borrow another friend's toon to check since you apparently don't have any Enchanter toons yourself.

Anyone who plays a Coercer might notice how many beneficial spells we have. :P
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