Re: Jibo Lives! (It's been way too long)
I dunno about other people, but for me, base damage as high as I can, then spell crit bonus wherever it makes sense to fit it into a slot, spell damage to whatever base damage mod I have (1200+ for me), then Reuse (other people put it up higher, but my fights are still too short to benefit unless I get a crapload of it, and to do that would be hard), and finally procs. (Crit gets maxed no matter what choices of gear you use to get these other ones).
Obviously the key is still to get as many hostage, spell curse, and mind's off as possible but getting Convulsions that hit for 6k is a huge difference over ones that hit for 4.5k. Back in RoK, you were basically hitting for half the damage, just by the numbers (could get about 135% damage, or +35% from aa, choker, and dark orb; now you can get over 85% base damage at top gear/aa + at least 35 crit bonus which equals roughly 30% more damage + 50% more damage from spell mod extended by base damage - or roughly 265% damage.)
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