Quote:
Originally Posted by Arcanis84
What's BS on this? Leveling the toon from 1 to 80 is enough to know one single spell rotation required to get the max dps out of this class... might learn a few exceptions every now and then but duh...
I so much prefer busting my ass for some dps over linear nobrain clicking for high dps...
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You say this like it isn't the exact same formula for every other class, situation depending. Bards are going to cast the same fucking abilities in the same order, as well will enchanters, dps, ffs it's all the same.
When you make a game with static scripts, that don't ever change, no encounters that actually vary significantly from the last, the shit is going to be pretty cut and dry.
There's new mobs and new stuff to see when an expansion comes out, two months later everyone bitches about the game being the exact same and repetitive like it hasn't happened the past 4 expansions.
Why would you be complaining about Coercers getting fixed when even with the retarded ass mana thing, we still wouldn't get parses that represented the amount of effort put in.
Sure they made them way too powerful and being able to dps higher than most wizards and warlocks, but oh well. It's not like they ever get much of anything right in EQ2.