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  1. #1
    Junior Member
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    Melo
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    Skyfire

    Default Why Flurry over Double cast?

    I see a lot of coercers going for flurry cloak and adorn instead of double cast. What is the rational behind it?

  2. #2
    Never underestimate a persons ability to act stupid. arturos's Avatar
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    Faabooo
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    Default Re: Why Flurry over Double cast?

    personally I am looking for this stat as well. My thoughts behind it are simple when looking at my parses the majority of my dps is from either crush (auto attack) or procs from either gear or the spells that i cast... so why in the hell would i want to double cast a spell that hits for shit when i can flurry an auto that hits way harder... in my opinion it comes from old thinking and people that are trying to spec coercers like sorcs which we are not...

  3. #3
    Senior Member
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    Stealthysalmon
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    Default Re: Why Flurry over Double cast?

    Doublecast has 0 benefit for hostage, Dmind, and Curse, 3 of our higher damage spells.

    My special attack report from last night shows a gain of 22,097 dps from double casts from both my pet and I. My own auto attack flurry added 56,074 dps. I've got 2 higher static flurry, but that doesn't make up for nearly double the dps gain. My pet gave me another 800 dps from flurries. Not too significant overall, but still pushes the dps from flurry even higher above double cast. Nearly half (10,128) of the dps gained from double casts was from shockwave which is to be expected when we were pulling groups of trash and doing somewhat multi-mob heavy fights last night.

    If I were an illy I would go DC over Flurry I think, but for coercers when our main source of DPS (outside of procs) are reactives that can't properly double, flurry is king over DC with all the WDB available.

  4. #4
    Brelapse Milambers's Avatar
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    Milambers/Qtoon
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    Nagafen

    Default Re: Why Flurry over Double cast?

    Quote Originally Posted by Palandrel View Post
    I see a lot of coercers going for flurry cloak and adorn instead of double cast. What is the rational behind it?
    What spells are normally at the top of your parse? If you're casting with the right priority, it should be hostage, ether balance, PT, DMind and lash (although not necessarily in that order). Now besides PT which can double cast for the initial hit (which means even 100% double cast would only add about 15% overall damage), none of the others benefit in the slightest. Factoring auto attack and procs, this means the actual % of your DPS that double cast affects completely is relatively minuscule, and certainly the least of any Mage.

    With this in mind, some fairly basic math shows that, assuming you're not the type of chanter that ignores the damage potential of auto attack by not reforging for auto attack stats (which a depressing number still do), flurry is more valuable for increasing DPS.
    http://www.eq2flames.com/signaturepics/sigpic5725_2.gif

  5. #5
    Senior Member Ucala's Avatar
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    A Gnome
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    Betas

    Default Re: Why Flurry over Double cast?

    cause doublecast is bad for a coercer
    Quote Originally Posted by Westernn View Post
    Lol sad part is Ucala is right.

  6. #6
    Senior Member
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    Suduire
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    Fatality
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    CB

    Default Re: Why Flurry over Double cast?

    Spell Double cast is equal or better than flurry for encounters with 3+ targets, almost entirely because of shockwave.
    [SIGPIC][/SIGPIC]

  7. #7
    Member
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    Gerkin, Gregore
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    Gregores Death Deale
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    Guk

    Default Re: Why Flurry over Double cast?

    I get it that double cast is bad. My Coercer, Gregore on Guk, is set up to do ranged auto and presently has the potency belt and cloak, with potency adorn on shoulders. He's in full potent dread lord with overcharged helm and DOM forearms. Any thoughts on this set up? I want to stay with an auto wand attack. Would I be better served keeping what I have or switching to a flurry set up? Also, how does the Brog's rat trap charm stack up to the other charms listed in this thread? I'm currently using this with the killing chamber charm vs novelty card and killing chamber. I'm wanting to eventually try going with the EV charm and the rat trap. Any thoughts? I don't have a parser installed (kinda' retarded when it comes to installing add-ons), so not sure how I'm doing with my present set-up. I feel like the rat trap works good as long as I get an arcane debuff or two on the mob first to avoid resists. It does over 500,000 points of damage 4 times a minute, so I feel that it has to be better than the novelty card, and probably better than the killing chamber. With my noose necklace and two bolstered purple adorns, my INT is off the charts, so looking forward to the EV charm if I can ever get my hands on it. I've been really unlucky trying to get it, along with getting sparkling gems!

  8. #8
    Member
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    Gerkin, Gregore
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    Gregores Death Deale
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    Guk

    Default Re: Why Flurry over Double cast?

    I'm really just trying to come up with a good build to use my auto wand attack. I realize that if I range every encounter that I won't be close enough to hit shockwave, but I'm terrible about timing my melee auto attacks. What about my present build as it is, or with the flurry/CB/POT cloak and belt with flurry adorn and just doing wand auto attack within the 9m range of shockwave? I also have the ragefire mount on this toon to make up for my HP loss from wearing the full set of dreadlord armor. I'm sitting at or close to 360,000 HP solo.

  9. #9
    ?
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    Avii
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    AB/Crushbone

    Default Re: Why Flurry over Double cast?

    Any thoughts on this set up? I want to stay with an auto wand attack. Would I be better served keeping what I have or switching to a flurry set up?
    Your current armor set is fine, work on getting them to 2/1, and keep a MaxHP set for the handful of fights that need it (Raiding). Try to get your hands on the PK weapon (2h). You don't need a flurry set, you can reforge into extra haste for the flurry. Try to get some Cast Speed adorns, and reforge all that excess into Haste.


    Also, how does the Brog's rat trap charm stack up to the other charms listed in this thread?
    I think there are better alternatives to your Brog's trap charm, considering 2m dmg in one minute is not much, EV charm would definitely do better. In your situation I'd probably go EV Charm + Killing Chambers. Killing chambers would net you and your group more DPS than the rat trap.

    I'm wanting to eventually try going with the EV charm and the rat trap. Any thoughts?
    Read above

    What about my present build as it is, or with the flurry/CB/POT cloak and belt with flurry adorn and just doing wand auto attack within the 9m range of shockwave?
    I'd go Flurry Belt and Cloak, but this is personal preference. Flurry/CB/Pot is also good. Switch Stout for Screams of Battle.

  10. #10
    ?
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    Avii
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    AB/Crushbone

    Default Re: Why Flurry over Double cast?

    You're wasting points in Ability Aptitude in your AAs (Heroic), better spent in health or anything else really. Put 10 points into Split Channeling (#2) in the Dragon Endline, get extra triggers for your reactives, also finish this line and use that final spell prior to all your big reactives/spells.

    Also I'd put one point into making Velocity a group buff, free MA buff for your group and frees up concentration slots.

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