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Old 02-26-2008, 10:19 AM  
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Default Re: Standard for dps.

Mine is 10 inches. Unbuffed.
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Last edited by aduros; 02-26-2008 at 10:20 AM.
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Old 02-26-2008, 10:26 AM  
Squishy does NOT mean useless...just check the Parse if you have questions.
 
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Default Re: Standard for dps.

Quote:
Originally Posted by Virulence View Post
bumping 2007 post to see what the conservative benchmarks(as in lower end estimates) of what each class does for dps in T8 on raids are now.

Make assumptions of reasonably good gear (25% fabled T8, 25-50% mastered) and NON-mythical. Also assume consistent DPS on trash mobs/mobs with minimal large jousts.

previous post reference:

Dear god make a new post and just cut and paste the quote, necro rezzing a year old post for folks to filter though only confuses the issue.
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Old 02-26-2008, 10:40 AM  
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Default Re: Standard for dps.

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Originally Posted by Khylan View Post
Dear god make a new post and just cut and paste the quote, necro rezzing a year old post for folks to filter though only confuses the issue.

Actually the thread was pretty active shortly before ROK in late fall 2007 and the original post is still well worded...options: start a new thread and risk potential "use the seach function noob" flame or bump an existing thread.

This isnt an easy survey IMO, because not only do you have gear differences but also substantial differences based on buffs/group make ups but ballpark low ranges are helpful.

Last edited by Virulence; 02-26-2008 at 10:42 AM.
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Old 02-26-2008, 10:59 AM  
Squishy does NOT mean useless...just check the Parse if you have questions.
 
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Default Re: Standard for dps.

Ok, then.

With decent group and considering they have proper support classes, a decent Conjy is gonna parse 3-5K. Yes this is a wide range but you have to understand a couple of things.

1. Conjy class cast very fast, the better spells the Illy/Wizzy/troubador have the more damage they will do.

2. With Trouby AD3/M1 buffs, a good Wizzy with AD3/M1 proc buffs and the Illy with AD3/M1 Tandom adds up to 30% of my zonewide damage. Hence the 3-5K range there. 30% of ZW damage is significant when your talking a few hours of raiding.

3. This is based off of my current AA specs and not having mythical yet. I'm sure that those conjy's with the mythical can push thier numbers much higher.

This is based of a single fight in a T2 zone. ZW can very depending on if your wiping to a boss mob a good bit.
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We few, we happy few, we band of Casters; for he today that cast his spells with me shall be my brother; be he ne'er so vile, this day shall gentle his condition; and gentlemen in EQ2 now-a-bed shall think themselves accurs'd they were not here, and hold their manhoods cheap whiles any speaks that fought with us upon Raid Day.

Last edited by Khylan; 02-26-2008 at 11:01 AM.
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Old 02-26-2008, 11:14 AM  
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Default Re: Standard for dps.

Pure numbers for DPS always bothered me a bit. In truth, just sayin one number in the thousandths for a class' zonewide doesn't really mean shit to me. Now lets go into dreamland to illustrate my point:...

Let's assume you are in a magical raid full of toons with 'S' on their chest and you and your buddies are doin 500,000K raidwide DPS. I'mma cast one spell and be at like 20K. You see how that works?

ZW numbers are all and good. Sure, it's fun to post a parse at like 8K and make all the other peeps think you are a god, but I prefer percentages to tell the real story of how you performed.

With that said imo preds/sorcs should ZW between 10-14%.

as for the other classes..I'll let them answer
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Old 02-26-2008, 11:20 AM  
Squishy does NOT mean useless...just check the Parse if you have questions.
 
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Default Re: Standard for dps.

Quote:
Originally Posted by SacDaddy View Post
Pure numbers for DPS always bothered me a bit. In truth, just sayin one number in the thousandths for a class' zonewide doesn't really mean shit to me. Now lets go into dreamland to illustrate my point:...

Let's assume you are in a magical raid full of toons with 'S' on their chest and you and your buddies are doin 500,000K raidwide DPS. I'mma cast one spell and be at like 20K. You see how that works?

ZW numbers are all and good. Sure, it's fun to post a parse at like 8K and make all the other peeps think you are a god, but I prefer percentages to tell the real story of how you performed.

With that said imo preds/sorcs should ZW between 10-14%.

as for the other classes..I'll let them answer
Started out a bit harsh but your point is valid, 2 guilds doing a diff amount of ZW will have numbers bouncing around.

The % of damage your toon does in comparrison to others in your raid may be a more accurate way to see how they are actually doing and if they are where they should be.

If your a major DPS class then you probably should be pushing 10% or higher total damage.
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We few, we happy few, we band of Casters; for he today that cast his spells with me shall be my brother; be he ne'er so vile, this day shall gentle his condition; and gentlemen in EQ2 now-a-bed shall think themselves accurs'd they were not here, and hold their manhoods cheap whiles any speaks that fought with us upon Raid Day.
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Old 02-26-2008, 11:23 AM  
Freakin Sweet
 
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Default Re: Standard for dps.

no harsh words meant bro...I actually didnt even see your latest reply till after i hit Post. I had to get up and get my hotpockets out of the microwave so it took me like 20 minutes between the time I started replying and when I was done =)
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Old 02-26-2008, 11:51 AM  
Freakin Sweet
 
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Default Re: Standard for dps.

In other words...eating two delicious ham and cheese Hotpockets took up 75 % of my posting time
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Old 02-26-2008, 12:30 PM  
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Default Re: Standard for dps.

Quote:
Originally Posted by SacDaddy View Post
Pure numbers for DPS always bothered me a bit. In truth, just sayin one number in the thousandths for a class' zonewide doesn't really mean shit to me. Now lets go into dreamland to illustrate my point:...

Let's assume you are in a magical raid full of toons with 'S' on their chest and you and your buddies are doin 500,000K raidwide DPS. I'mma cast one spell and be at like 20K. You see how that works?

ZW numbers are all and good. Sure, it's fun to post a parse at like 8K and make all the other peeps think you are a god, but I prefer percentages to tell the real story of how you performed.

With that said imo preds/sorcs should ZW between 10-14%.

as for the other classes..I'll let them answer

thats a very good point, in a solid high end raid force, % of ZW is a better benchmark standard than saying "4000 dps against zone trash in Thuuga".

That being said, my guesstimates for % dmg:
Sorcerers/Summoners/Predators.....8-12% (IMO 14% for a single class is too high)
Rogues, Warriors, Bards (are druids parsing in this range?).......4-7%
Healers.............................0-3%

dont have enough data for chanters atm.
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Old 02-26-2008, 01:50 PM  
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Default Re: Standard for dps.

Quote:
thats a very good point, in a solid high end raid force, % of ZW is a better benchmark standard than saying "4000 dps against zone trash in Thuuga".
No, it isn't. That is measuring yourself relative to the other raiders, not in absolute terms. In order to improve yourself, and evaluate others individually, you have to know what the absolute standards are.

The only reason your parse is going to be sensitive to overall raid DPS is if you're a class like a bruiser, with a lot of long recast timers, and the mob drops before you finish chain casting your CA's. On longer fights, that doesn't happen. On classes like an illlusionist, it doesn't happen much, though you have a couple of big hitters with longer timers, the timing on them could make some difference.

Percent of ZW can be useful if you always raid with the same crew, so you can tell whether you had a good night or not, and whether that new gear/setup helped much or not. That's reasonable. But it isn't helpful for a pickup raider, or someone just trying to get started.
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