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  1. #1
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    Default +CA Damage vs. +crit chance

    Has anyone parsed out if there's a threshold where a certain amount of +CA damage outweighs 1% crit?

    I'm talking about a comparison for CA's ONLY, not factoring in auto attack. Auto attack will always benefit more from crit chance than CA's, because of the max+1 rule, and auto attack gains nothing from +CA damage, but that said, has anyone parsed it out?

    I imagine for CA-heavy classes like Assassins, +CA damage would help a lot more than it would for tanks.

    Thoughts?

  2. #2
    Senior Member
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    Default Re: +CA Damage vs. +crit chance

    Depands on the class, ie for a warrior +CA is not a priority, as they don't a lot of them.
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  3. #3
    paper thin light weight troll
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    Default Re: +CA Damage vs. +crit chance

    It's simple. A crit on a CA will add 30% damage to whatever you managed to get out of it. Say you have a CA which hits for 1000 every time. if you have 1% crit, then you'll average 1003 damage with that CA. So +3 to CA damage is equal to 1% crit.

    When you factor in Auto-attack damage though, Crit % beats +CA damage every time
    'The bait isn't supposed to eat the fish!'

  4. #4
    -=-=-=-=-=- boli's Avatar
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    Default Re: +CA Damage vs. +crit chance

    +Crit > +CA

    Nuff said. CA's help but there is no comparison between the two that ends up in a CA's favour unless its VASTLY overpowered

  5. #5
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    Default Re: +CA Damage vs. +crit chance

    Quote Originally Posted by boli View Post
    <snip>VASTLY overpowered</snip>
    100% of the people I've talked to have said the 4% crit / power proc cloak from Harbinger of Absolution is VASTLY overpowered too.

    I just ignore them and enjoy it

  6. #6
    Don't be a Dumbass aduros's Avatar
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    Default Re: +CA Damage vs. +crit chance

    Quote Originally Posted by Shinzul View Post
    100% of the people I've talked to have said the 4% crit / power proc cloak from Harbinger of Absolution is VASTLY overpowered too.
    Dont forget the crit robe.
    Quote Originally Posted by icKx View Post
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  7. #7
    Breeze aggro i tell ya!!!
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    Default Re: +CA Damage vs. +crit chance

    crits and double attack are by far the most powefull buffs i can get as a berserker. Around 70% of my dps comes from autoattacks.

    With dps and haste we're deep in the dim. returns curve anyway when raiding or even grouping so all i'd equip myself in as a zerker is pieces with nice stats overall + bonusses to da and crits or nice gear with nice defensive bonuses.
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  8. #8
    Don't be a Dumbass aduros's Avatar
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    Default Re: +CA Damage vs. +crit chance

    Quote Originally Posted by Shinzul View Post
    Has anyone parsed out if there's a threshold where a certain amount of +CA damage outweighs 1% crit?

    I'm talking about a comparison for CA's ONLY, not factoring in auto attack. Auto attack will always benefit more from crit chance than CA's, because of the max+1 rule, and auto attack gains nothing from +CA damage, but that said, has anyone parsed it out?
    From what I understand there a 50% cap on BoE, so I would guess the same applies for +CA. As for the threshold it would vary on a class by class basis. Since Assassin CAs > Rogue CAs > Fighter CAs ect. So it would take much more +CA to outweigh crits for an Assassin than it would a Fighter.

    Quote Originally Posted by Shinzul View Post
    I imagine for CA-heavy classes like Assassins, +CA damage would help a lot more than it would for tanks.
    Thoughts?
    Well theres 2 side to this:
    1) +CA would generally benefit the class with the lowest CA damage, since +100 on a 1k CA is a greater percentage increase than say +100 on a 6k CA.
    2)How often do you use CAs? I know as an Assassin I'm constantly spamming CAs with no regard for timing auto attack, yet at the same time I would gain the least percentage wise, since the damage on my CAs are so huge to begin with. So it's frequency of use would be something you'd have to add into that equation also.

    As a rule of thumb, when given the option always take crit over +CA
    Quote Originally Posted by icKx View Post
    They teach evolution and offer "liberal" arts degrees!!
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  9. #9
    Mezelardo
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    Default Re: +CA Damage vs. +crit chance

    Well, I haven't parsed this but we can theorize.

    Crits on autoattack range from +1%-30%, CA's are +30%.

    Assuming half of dps comes from autoattack, half comes from CAs. Assume you do 2k dps without any crits or +CA damage.

    So if you had 100% crits you would do (0.5*1.15*2k)+(0.5*1.30*2k) = 2.45k.

    So the difference is 0.45 k with 100% crits. That means 1% crits is worth 0.45/100 = 0.0045k dps. Or 4.5 actual dps.

    Now, assuming you spam combat arts that means you're firing a combat art every second. So I would guess that +5 CA damage would equal 1% crit.

    However, there are some exceptions to this. I have no clue if melee attacks that aren't exactly CAs affected by +CA damage (such as various buffs and stuff like rampage). And just like +spell damage, +CA damage is reduced when in AE, and it can cap out as well. Another thing to note is that while +CA damage bonus DPS stays fixed, with +crit the more dps you do, the larger the benefit you get out of the crits.

    On the other hand, another thing to consider is that you may get a different amount of your dps from autoattack. The larger the %age of your autoattack, the larger the benefit you'll get from +crit. But the same goes for %age of dps from CAs.

    I would probably say the effective ratio would be +10 CA damage = 1% melee crit for me. I usually have a 50/50 autoattack/CA split.
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  10. #10
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    Default Re: +CA Damage vs. +crit chance

    Crits.

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