Quote:
Originally Posted by Darammer
Well, since the proc is already normalized to 3.0 seconds, you don't really need to convert it to proc % per swing since you're only looking at DPS. That just kinda needlessly complicates the matter.
(138+230)/2 = 184/3 = 61.3/20 = 3.065 additional DPS
|
Uhm, that's wrong. The weapon is a 1.3 delay with a proc that's normalized to a 3.0 delay. Thus, it's not a 5% proc on every swing, you have to convert it, unless the weapon in question is 3.0 delay.