+ Reply to Thread
Page 1 of 3 123 LastLast
Results 1 to 10 of 23
  1. #1
    Geaux Saints! adam person's Avatar
    Join Date
    Sep 2006
    Posts
    12,277
    Character
    Apsavage
    Guild
    Server
    Nagafen

    Default Fighter Raidwide buffs. (idea)

    I hear alot of people complain about how their +Combat art dmg, +heal, +spell, etc are all capped or already have so much that the fighter raid wide buffs are practically useless.


    Why can't they change it from Bolt of Energy styled additions to % like the Monk casting speed. Instead of bruisers giving you 100 combat art damage or SK giving 200 Spell damage, change it to % increasers like the Wand of Plasmas proc. They can work out a reasonable amount for t8, because anything past 10% seems a bit to much.

    Anyways, suddenly instead of a shitty +100 combat art damage, you get 10% Combat art damage increase which is more effective and desirable.

  2. #2
    Senior Member
    Join Date
    Oct 2007
    Posts
    237
    Character
    Guild
    Server

    Default Re: Fighter Raidwide buffs. (idea)

    lol pls don't complain about +ca and +spell its better than + combat regen lol.

  3. #3
    Geaux Saints! adam person's Avatar
    Join Date
    Sep 2006
    Posts
    12,277
    Character
    Apsavage
    Guild
    Server
    Nagafen

    Default Re: Fighter Raidwide buffs. (idea)

    Not really. Only people who get capped by HP regen is zerkers, everyone else benefits from it even if it's not game shattering.

  4. #4
    Senior Member
    Join Date
    Mar 2007
    Posts
    1,521
    Character
    Guild
    Server

    Default Re: Fighter Raidwide buffs. (idea)

    hp regen - cap or not its pretty worthless for a raid, or even a group.

    I don't think they should change +CA or +spell to %.

    If people are capping this stuff, then it gives them more options for switching gear out to get more of something else.

  5. #5
    Damage Per Fucking Second
    Join Date
    Jun 2007
    Posts
    78
    Character
    Guild
    Server

    Default Re: Fighter Raidwide buffs. (idea)

    and what would happen when you get a super high CA damage class like assassin with that 10% increase? thats pretty OP if you ask me, and I'm an assassin.
    Aphelion, 80th Assassin of Pwnage [Retired] (AoC sucks)
    [SIGPIC][/SIGPIC]
    "It is in the end whatever the hell I want it to be and
    when I'm through with its gonna blow a hole 'this'
    wide straight through the world's own idea of itself
    ."

  6. #6
    Geaux Saints! adam person's Avatar
    Join Date
    Sep 2006
    Posts
    12,277
    Character
    Apsavage
    Guild
    Server
    Nagafen

    Default Re: Fighter Raidwide buffs. (idea)

    It's raidwide so it's not like you're the only one getting it.

    I think the point of it is, at master I it'd be 10%. That's worthy of a raid spot if nothing else. It's way more productive than +100 CA dmg

  7. #7
    Damage Per Fucking Second
    Join Date
    Jun 2007
    Posts
    78
    Character
    Guild
    Server

    Default Re: Fighter Raidwide buffs. (idea)

    my point was if its OP on just one person, imagine that on every melee character on a raid...
    Aphelion, 80th Assassin of Pwnage [Retired] (AoC sucks)
    [SIGPIC][/SIGPIC]
    "It is in the end whatever the hell I want it to be and
    when I'm through with its gonna blow a hole 'this'
    wide straight through the world's own idea of itself
    ."

  8. #8
    Geaux Saints! adam person's Avatar
    Join Date
    Sep 2006
    Posts
    12,277
    Character
    Apsavage
    Guild
    Server
    Nagafen

    Default Re: Fighter Raidwide buffs. (idea)

    It wouldn't be OP if everyone got it... it's called desirable and since not only one person gets it how can it be unbalancing? I could understand if it was only one person buffed in such a way, but it's your whole raid getting a true dps increase

  9. #9
    Retired!
    Join Date
    Sep 2006
    Posts
    688
    Character
    Shandreya
    Guild
    Server
    Retired

    Default Re: Fighter Raidwide buffs. (idea)

    Quote Originally Posted by Aph! View Post
    my point was if its OP on just one person, imagine that on every melee character on a raid...
    Wait, you mean like the Monk raidwide buff? Theirs benefits casters (including healers) more, but it's the same deal.

    Really, you have 5 fighters with a meh-okay-whatever raidwide buff, and one with a godly ridiculous overpowered raidwide buff of doom (monk). In other words, the problem doesn't lie with 5 of the buffs being underpowered.

  10. #10
    Geaux Saints! adam person's Avatar
    Join Date
    Sep 2006
    Posts
    12,277
    Character
    Apsavage
    Guild
    Server
    Nagafen

    Default Re: Fighter Raidwide buffs. (idea)

    why nerf monks? just buff everyone else!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Sponsor Ads