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Old 02-10-2008, 05:18 PM  
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Default Fighter Raidwide buffs. (idea)

I hear alot of people complain about how their +Combat art dmg, +heal, +spell, etc are all capped or already have so much that the fighter raid wide buffs are practically useless.


Why can't they change it from Bolt of Energy styled additions to % like the Monk casting speed. Instead of bruisers giving you 100 combat art damage or SK giving 200 Spell damage, change it to % increasers like the Wand of Plasmas proc. They can work out a reasonable amount for t8, because anything past 10% seems a bit to much.

Anyways, suddenly instead of a shitty +100 combat art damage, you get 10% Combat art damage increase which is more effective and desirable.
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Old 02-10-2008, 06:29 PM  
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Default Re: Fighter Raidwide buffs. (idea)

lol pls don't complain about +ca and +spell its better than + combat regen lol.
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Old 02-10-2008, 07:24 PM  
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Default Re: Fighter Raidwide buffs. (idea)

Not really. Only people who get capped by HP regen is zerkers, everyone else benefits from it even if it's not game shattering.
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Old 02-11-2008, 12:12 AM  
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Default Re: Fighter Raidwide buffs. (idea)

hp regen - cap or not its pretty worthless for a raid, or even a group.

I don't think they should change +CA or +spell to %.

If people are capping this stuff, then it gives them more options for switching gear out to get more of something else.
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Old 02-11-2008, 02:33 PM  
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Default Re: Fighter Raidwide buffs. (idea)

and what would happen when you get a super high CA damage class like assassin with that 10% increase? thats pretty OP if you ask me, and I'm an assassin.
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Old 02-11-2008, 03:49 PM  
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Default Re: Fighter Raidwide buffs. (idea)

It's raidwide so it's not like you're the only one getting it.

I think the point of it is, at master I it'd be 10%. That's worthy of a raid spot if nothing else. It's way more productive than +100 CA dmg
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Old 02-11-2008, 05:36 PM  
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Default Re: Fighter Raidwide buffs. (idea)

my point was if its OP on just one person, imagine that on every melee character on a raid...
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Old 02-11-2008, 07:19 PM  
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Default Re: Fighter Raidwide buffs. (idea)

It wouldn't be OP if everyone got it... it's called desirable and since not only one person gets it how can it be unbalancing? I could understand if it was only one person buffed in such a way, but it's your whole raid getting a true dps increase
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Old 02-11-2008, 11:38 PM  
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Default Re: Fighter Raidwide buffs. (idea)

Quote:
Originally Posted by Aph! View Post
my point was if its OP on just one person, imagine that on every melee character on a raid...
Wait, you mean like the Monk raidwide buff? Theirs benefits casters (including healers) more, but it's the same deal.

Really, you have 5 fighters with a meh-okay-whatever raidwide buff, and one with a godly ridiculous overpowered raidwide buff of doom (monk). In other words, the problem doesn't lie with 5 of the buffs being underpowered.
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Old 02-12-2008, 12:12 AM  
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Default Re: Fighter Raidwide buffs. (idea)

why nerf monks? just buff everyone else!
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