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Old 11-22-2006, 08:29 PM  
Zerkage
 
Character: Mateo
Guild: Saints of Norrath
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Default Update Notes

The Laboratory of Lord Vyemm should be more reasonable to fight in again. All mobs, named, boss, and base population have had modifications done to their stats and abilities.


So does that apply to all KoS raid mobs or just the ones in Labs, anyone know?
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Old 11-22-2006, 08:36 PM  
Dio
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Default Re: Update Notes

Wierd, we went into Labs Monday night b/c our raid force was out and about for the holidays...the fights were longer and more difficult but it kind of made it more fun...

Oh well...

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Old 11-22-2006, 09:27 PM  
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Default Re: Update Notes

just that zone i believe. they're going to go back and adjust them 1 by 1
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Old 11-23-2006, 03:17 AM  
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Character: Ecum
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Default Re: Update Notes

Quote:
Originally Posted by Dio View Post
Wierd, we went into Labs Monday night b/c our raid force was out and about for the holidays...the fights were longer and more difficult but it kind of made it more fun...

Oh well...

Maybe it made it more fun for your already fully fabled raid-force.
But since this is supposed to be the starter raid for T7 it wont be fun for a newbie raid where the tank is only in PoA legendary.
They got one-shotted on every AOE from trash, not to mention nameds.
How are you supposed to gear up if you can't kill anything without lots of fabled already?
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Old 11-23-2006, 07:36 AM  
HOLY SHIT SOMEONE ROBBEN THE GUILD BANK!!
 
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Default Re: Update Notes

Went in there last night and it was pretty much the same as always, didn't notice any changes, really.
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