Go Back   EQ2Flames Forum > General Discussion > Combat Discussion

Reply
 
LinkBack Thread Tools
Old 04-05-2008, 12:40 PM  
Regular
 
Pitty's Avatar
 
Character: Pitty
Guild: Allure
Server: Najena

Posts: 469
Photos: (0)

Default Re: The fix to crusaders being left in the dust for DPS...

The whole thing is a fucking joke

Doombringer Pendulum or Sk mythical, and i still get out DPS'ed by the guardian, by 600-800

INCREASE SK DPS FFS
__________________
Pitty is offline   Reply With Quote
Old 04-05-2008, 12:45 PM  
Regular
 
Pitty's Avatar
 
Character: Pitty
Guild: Allure
Server: Najena

Posts: 469
Photos: (0)

Default Re: The fix to crusaders being left in the dust for DPS...

Quote:
Originally Posted by EvilIguana966 View Post
One of the biggest problems with crusaders is that if a warrior wants to increase his damage by X he increases his strength by 50 points. If a crusader wants to do the same he increases his strength and int both by 50 points. The same is true in other areas. A warrior gets 50 CA damage and all his abilities go up by 50, a crusader gets 50 CA damage and half his abilities go up by 50.

Several things should be done to solve this. First, combine certain types of bonuses on items. Combine CA damage and spell damage into a single stat: ability damage, that works on spells and combat arts. Do the same for crits, no more spell/melee/ranged crit, just flat crit chance. Second, increase crusader spell/CA damage to make up for the fact that we still have to raise 2 stats for warriors' one.
Best post ever in the history of the fucking world
__________________
Pitty is offline   Reply With Quote
Old 04-05-2008, 06:42 PM  
Well fuck.............
 
Character: Ramone

Posts: 488
Photos: (0)

Default Re: The fix to crusaders being left in the dust for DPS...

Quote:
Originally Posted by Ower View Post
And a guard with out dps cant hold agro. Get it this time? or do i have to write it again.
HAHAHA!!!!

I am sorry but when I last checked out Guardian Skills, almost every single one had a Taunt associated with it. So aside from the damage you also get a bonus amount of hate with the Taunt.

A SK has 3-4 abilities with a taunt built in. *Keep in mind I haven't played in some time.*

From what I last recalled, a SK gain's hate from the spike damage, and small amount's of hate/taunt's as they tick away. Plus we have to balance INT/STR for the damage, and Guard's have STR to focus on for damage.

A Guardian also get's Moderate, and a ton of trick's to use for holding and maintaining aggro.

A SK has... oh oh oh oh ... Death March, a joke called Rescue, and the biggest joke called Death Touch.

But this isn't about aggro issue's it's about dps concern's.

So back on topic, I agree that the SK class does need some help in the dps department. Adding something to the stance's would be a step in the right direction. And from what I have read the mythical needs be able to go to 2 hand as other's have suggested.

Just my 2cp.
Ramone is offline   Reply With Quote
Old 04-07-2008, 06:51 PM  
Hourglass Specialist
 
Serias's Avatar
 
Character: Kearn
Guild: Dirty Dozen
Server: Oasis

Posts: 310
Photos: (0)

Default Re: The fix to crusaders being left in the dust for DPS...

Quote:
Originally Posted by Pitty View Post
The whole thing is a fucking joke

Doombringer Pendulum or Sk mythical, and i still get out DPS'ed by the guardian, by 600-800

INCREASE SK DPS FFS
So you know its not the gear then ...

Nothing is wrong with SK's you are just horrible at playing one.
__________________
Zim - Gir, why is there bacon in the soap?
Gir - I MADE IT MYSELF
Serias is offline   Reply With Quote
Old 04-07-2008, 07:45 PM  
Regular
 
Guild: RL
Server: I got my life back!

Posts: 243
Photos: (0)

Default Re: The fix to crusaders being left in the dust for DPS...

Quote:
Originally Posted by Ramone View Post
HAHAHA!!!!

I am sorry but when I last checked out Guardian Skills, almost every single one had a Taunt associated with it. So aside from the damage you also get a bonus amount of hate with the Taunt.

A SK has 3-4 abilities with a taunt built in. *Keep in mind I haven't played in some time.*

From what I last recalled, a SK gain's hate from the spike damage, and small amount's of hate/taunt's as they tick away. Plus we have to balance INT/STR for the damage, and Guard's have STR to focus on for damage.

A Guardian also get's Moderate, and a ton of trick's to use for holding and maintaining aggro.

A SK has... oh oh oh oh ... Death March, a joke called Rescue, and the biggest joke called Death Touch.

But this isn't about aggro issue's it's about dps concern's.

So back on topic, I agree that the SK class does need some help in the dps department. Adding something to the stance's would be a step in the right direction. And from what I have read the mythical needs be able to go to 2 hand as other's have suggested.

Just my 2cp.
Then roll a fucking guard. go to a fucking raid and tank using your taunts then. If your dps dont suck you will need the fucking dps. The only usfull taunt stuff guards has imo is Reinforcement.
Ower is offline   Reply With Quote
Old 04-07-2008, 08:47 PM  
Well fuck.............
 
Character: Ramone

Posts: 488
Photos: (0)

Default Re: The fix to crusaders being left in the dust for DPS...

Well Ower, since you missed the part that I have quit, and don't play anymore that is going to be a bit.. oh yeah fucking impossible.

So to the point, let me guess, Buckler reversal is weaksauce?!? And if you are the MT you will or should have Coercer hate and or Swash or Assassin hate so Aggro isn't an issue.

But as previously posted, this isn't about hate. This is about dps and the Guardian class is the one true tank with more tricks and abilities to add to hate control. With buckler reversal you have your boost in DPS, and also the buffs you get as well to increase your dps.

But what does it matter, if you want dps and your a Guard betray to Zerk.


Seriously Ower, Guard's have the aggro control and ability to get all the dps buff's they need to help with aggro in a raid setting. And the SK doesn't have the ability in many Raid Leader's eyes to be useful, so they bitch about getting some love to increase there overall DPS and or utility.

/shrug

*Edited to clarify a couple things.* Fucking brain shutting down from meds.*

Last edited by Ramone; 04-07-2008 at 08:48 PM.
Ramone is offline   Reply With Quote
Old 04-07-2008, 08:56 PM  
Regular
 
Guild: RL
Server: I got my life back!

Posts: 243
Photos: (0)

Default Re: The fix to crusaders being left in the dust for DPS...

yes hands down guards are the best tank class out there atm. All i said was that a guard NEED dps to keep aggro... trying to keep aggro with only taunts and shit dont do the trick here. I still stand for that a SK have more hate controll. look at your epic. Did guards get more dps with their epic? well no... They get more defensiv when using that line... Are SK a usless class? hell no... they arnt wanted du to pallys have it easier with Amends.
Ower is offline   Reply With Quote
Old 04-07-2008, 10:59 PM  
Regular
 
Character: Deule
Guild: Diesel
Server: Befallen

Posts: 214
Photos: (0)

Default Re: The fix to crusaders being left in the dust for DPS...

So indirectly Ower Guards see a huge increase to DPS since in VP they have to be spec'd defensive to take the blows that they can take like no other tank. Is your mind that small that you think that you need a huge amount of DPS...wouldn't increasing hate through other means be a much better way to go?
Deule is offline   Reply With Quote
Old 04-07-2008, 11:08 PM  
Regular
 
Guild: RL
Server: I got my life back!

Posts: 243
Photos: (0)

Default Re: The fix to crusaders being left in the dust for DPS...

Quote:
Originally Posted by Deule View Post
So indirectly Ower Guards see a huge increase to DPS since in VP they have to be spec'd defensive to take the blows that they can take like no other tank. Is your mind that small that you think that you need a huge amount of DPS...wouldn't increasing hate through other means be a much better way to go?
This is about dps Dule... And what with the guard epic did give Guards more dps? the proc maybe... They get more avoidance when using the buckler AA line... Thats it. No more dps... If they would have the buckler AA line with a buckler they would still kinda much have the same fucking dps.

If you start looking at your class some more you will see that SK:s kan do some very nice parses aswell. But you will never be as uber defensiv as a guard but thats not the issue here... this thread is about dps. and you should know you started it.

And yes... The more damage the more fucking hate... why in hell do you think Wizards grab aggro? Do they have uber taunts maybe?

Last edited by Ower; 04-07-2008 at 11:13 PM.
Ower is offline   Reply With Quote
Old 04-08-2008, 02:49 AM  
The Sexy Circus Midget
 
Lopann's Avatar
 
Character: Tinnayar
Guild: One that gives loot
Server: Crushboner

Posts: 700
Photos: (1)

Send a message via MSN to Lopann
Default Re: The fix to crusaders being left in the dust for DPS...

Quote:
Originally Posted by Ower View Post
They get more avoidance when using the buckler AA line... Thats it. No more dps...
Um pretty sure they get a shitload of DA with that...
__________________


Lopann======================Eggshin
Lopann is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 11:52 PM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0