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Old 04-21-2008, 03:53 PM  
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Default Re: Original 4 cures being combined

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Originally Posted by Pinski View Post
You aren't aware of how cures work. Cure Arcane will cure 1 of effect of each Magic, Mental, and Divine. If you made a Cure All, it would cure 1 of effect of each Magic, Mental, Divine, Heat, Cold, Poison, Disease, Slashing, Crushing, and Piercing.

Unless this gets changed as well, which we do not know, it will be that way a Cure All works.
I'm personally thrilled that mages will have a new "cure all" role at raids.

More DPSing for me!
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Old 04-21-2008, 03:55 PM  
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Default Re: Original 4 cures being combined

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Originally Posted by LFG View Post
I'm personally thrilled that mages will have a new "cure all" role at raids.

More DPSing for me!
I'd like to know where this comes from as well. I see lots of people saying mages will get cure all. I mean, this means they're going to have to relook at Conjuror AA lines. I highly doubt they'll make mages have cure all, and just leave them where they are with cure arcane.
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Old 04-21-2008, 04:08 PM  
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Default Re: Original 4 cures being combined

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Originally Posted by Pinski View Post
I'd like to know where this comes from as well. I see lots of people saying mages will get cure all. I mean, this means they're going to have to relook at Conjuror AA lines. I highly doubt they'll make mages have cure all, and just leave them where they are with cure arcane.
How can they only an arcane cure, if Aeralik stated that all cures were being combined into just one cure?

I assert the Wookie defense.
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Old 04-21-2008, 04:15 PM  
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Default Re: Original 4 cures being combined

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Originally Posted by LFG View Post
How can they only an arcane cure, if Aeralik stated that all cures were being combined into just one cure?

I assert the Wookie defense.
They would only merge classes that have all cures into 1.
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Old 04-21-2008, 04:24 PM  
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Default Re: Original 4 cures being combined

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They would only merge classes that have all cures into 1.
Using the same logic as your assumption, raid gear that only works while raiding and not while PVPing, PVP gear that doesn't work during PVE encounters, plus different spells, abilities and combat arts for PVE and PVP servers is also just around the corner!

But your hypothesis has an even greater fatal flaw. And that is the presumption that all mob dots and debuffs will remain separated into the current five types: arcane, elemental, noxious, trauma, and curse.

No, I think if they are going to combine everything into being able to be cured by one spell (perhaps two: cure and curse), all mob dots and debuffs will also be combined into only one type.

I doubt this is really intended as a player benefit, to free up hotbar slots or whatever. No, this is a designer benefit, to make it easier to design encounters by just having mobs cast generic debuffs and dots.
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Old 04-21-2008, 04:26 PM  
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Default Re: Original 4 cures being combined

Next thing they're going to do is do away with mitigation and resists and make it all 1 value then.

They also said nothing of group cures being changed, they said the single-target cure will become a cure-all, which would leave me to believe outside of the single-target priest cure, everything else will remain the same.
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Old 04-21-2008, 04:28 PM  
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Default Re: Original 4 cures being combined

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Originally Posted by Pinski View Post
Next thing they're going to do is do away with mitigation and resists and make it all 1 value then.

They also said nothing of group cures being changed, they said the single-target cure will become a cure-all, which would leave me to believe outside of the single-target priest cure, everything else will remain the same.
I get the feeling that you'll be an uber curer in the new raid role for your class.
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Old 04-21-2008, 04:28 PM  
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Default Re: Original 4 cures being combined

I get the feeling, I already am why? Because I throw Potions at my healer to cure them.
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Old 04-21-2008, 04:31 PM  
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Default Re: Original 4 cures being combined

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Originally Posted by Thundolfe View Post
<Aeralik> From the class side of things, we will be seeing the 4 primary cures ( noxious, trauma, arcane and elemental ) combined into one spell.
i read that as .. the 4 primary cures will be combined into one. i don't see anything about mages getting a cure-all, or group cures being touched.
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Old 04-21-2008, 04:31 PM  
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Default Re: Original 4 cures being combined

I dunno if I am thinking right, but I imagine if the cures are to be combined, it will just be a consolidation of the existing cures. So priests would get a single target cure for everything. The group cures would stay the same as I think they already are consolidated (each healer gets a spell that cures 2 effects). Mage arcane cure would stay the same I would think. I imagine any AA skills will stay the same as well.
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