Go Back   EQ2Flames Forum > General Discussion > Combat Discussion

Reply
 
LinkBack Thread Tools
Old 06-28-2009, 03:53 PM  
Regular
 
Character: Duele
Guild: Azure Skies
Server: Antonia Bayle

Posts: 385
Photos: (0)

Default Re: TSO DPS Raid setup

Quote:
Originally Posted by Deule View Post
Please don't tell me this is an attempt to defend the fact raids are taking 4-5 bards and 4-5 chanters on raids. I know all you utility classes are loving it but this is a serious draw-back in how the raiding system works and is the main reason that a lot of other classes have trouble finding spots on raids.

The fact is utility classes like bards and chanters don't need to be nerfed, instead imo they need to be beefed up. This calls for a complete revamp in which all of their group and single target abilities are instead changed to abilities that are raid-wide. Thats simple, the more people in a group/raid the more a bard benefits them....in exchange it solved the issue where you want a bard and chanter in each group. Instead for an ideal force you would have 2 bards 2 chanters. Simple isn't it.

The fact is this is where class revamps need to start. Than other classes can have slight adjustments to fill in those finally freed up raid spots.

Stop pretending like it is alright that 4-5 bards/chanters is alright on a raid.
QFE for all those retards that for some reason thought things wouldn't change at that the current need for utility classes is ok. LoL @ YOU!!!!!
Deule is offline   Reply With Quote
Old 06-29-2009, 12:47 AM  
Regular
 
Server: Everfrost

Posts: 115
Photos: (0)

Default Re: TSO DPS Raid setup

Quote:
Originally Posted by Backpayne View Post
I play a brigand not a bard or enchanter.

Some players have been playing the classes in question since before they were in such a high demand. How is it efficient to nerf a class so that other classes can raid?

Personally, I have no qualms with the situation as it stands. Coercers bring power regen, dps mod, and a hate gain/transfer to the group. Illusionist brings a dehate spell proc, regen, IA, and haste. So why complain that they can dps decently AND bring that utility? I would rather see a utility class WITH decent dps than a utility class thats nothing more than a buff whore.

Lets look at it from a slightly different perspective other than I only want to have X amount of Y class in the raid. If those classes didn't do decent dps but helped increase dps, where would you draw the line for their usefullness?

For example: a dirge that parses 300-500 dps because they bring utility that might increase a groups overall dps by say 25% versus a T1 dps class that can bring more dps by being in that spot instead of the bringing the dirge.

Where do you draw the line there? The same goes for the rest of the utility classes. The idea that SOE has for bringing "balance" to a class is a substantial nerf. If people piss and moan that illusionists are OP'd because they can dps as high as a swash or brig and still have utility, I would ask them one very simple question. What does a swash or brig bring to the raid? They bring debuffs with their dps. So does that mean their class is OP'd because they bring more than ONE thing to the raid?

Before you go preachin about holding a spot in the raid force due to class, I'll say this... Yes, I'm the only brig in our raid force. Do I hold that spot because of my class? I could opt for any other class except a tank and have a spot in the raid force. Hard to be a prick of a raid leader and cut your own toon now isn't it.

Glad you happy with the situation as it is. Thats your right.

A LOT of people are not. I would venture to even say more are UNHAPPY than are pleased with the current situation as it is.


People play the game and want to be able to be a part of it at every level. Telling someone to wipe their pussies or quit the game if they dont like the fact they cant raid with a certain character class is real intelligent.

I can imagine your pissed because SOE talking about taking utility from your class brigand to summoners. Understandable, no one likes to get nerfed.

But this the discussion of how to let everyone enjoy the game with all the classes is not stupid or does not make anyone "moaning pussies" as you would so illustriously tell us.

In fact the changes are going to happen. In what shape and form we will see. If you feel like your "pussy" hurts afterwards feel free to follow your own advice.
Fizbiz is offline   Reply With Quote
Old 06-29-2009, 06:08 AM  
Regular
 
Server: Everfrost

Posts: 115
Photos: (0)

Default Re: TSO DPS Raid setup

Quote:
Originally Posted by Backpayne View Post
Ya know... after reading this shit heap of a whinefest about how to "balance" things and the arguements on both sides of the fence, I have to laugh at all of it.

Shit is how it is, deal with it. If you don't like how the raid aspect of the game is setup atm, cancel your account and gtfo. The game won't change because someone got their fucking pussy hurt when they got cut from a raid for playing a useless class.

Fact remains that shit changes constantly in this game. Whatever class is the flavor of the month for an expansion will probably/definitely change on the release of the next one. Either wait your turn to be OP'd or quit playin.

Now go wipe your fuckin pussy, change your kotex, and take a motrin.

Sorry meant to add this to above post as a point of reference to your pussy statements.

one other thing I would like to add is you mentioned how many people had played a certain class like since they started game and getting that class nerfed sucks. Cool can understand that.

However the Chanters (mostly illys) and bard classes are full of people who started playing other toons and played them for years until they become redundant in a raid situation.

This has forced many players to create new toons just to be able to raid. IMO the amount of people who have their favorite toons on Ice because of this outnumbers the amount of people who will be emotionally devasted from having their main toon nerfed.
Fizbiz is offline   Reply With Quote
Old 06-29-2009, 02:01 PM  
L337 Poster
 
Diknak's Avatar
 
Character: Diknak
Guild: Conquest
Server: Butcherblock

Posts: 1,588
Photos: (0)

Default Re: TSO DPS Raid setup

Quote:
Originally Posted by Backpayne View Post
I play a brigand not a bard or enchanter.

Some players have been playing the classes in question since before they were in such a high demand. How is it efficient to nerf a class so that other classes can raid?

Personally, I have no qualms with the situation as it stands. Coercers bring power regen, dps mod, and a hate gain/transfer to the group. Illusionist brings a dehate spell proc, regen, IA, and haste. So why complain that they can dps decently AND bring that utility? I would rather see a utility class WITH decent dps than a utility class thats nothing more than a buff whore.

Lets look at it from a slightly different perspective other than I only want to have X amount of Y class in the raid. If those classes didn't do decent dps but helped increase dps, where would you draw the line for their usefullness?

For example: a dirge that parses 300-500 dps because they bring utility that might increase a groups overall dps by say 25% versus a T1 dps class that can bring more dps by being in that spot instead of the bringing the dirge.

Where do you draw the line there? The same goes for the rest of the utility classes. The idea that SOE has for bringing "balance" to a class is a substantial nerf. If people piss and moan that illusionists are OP'd because they can dps as high as a swash or brig and still have utility, I would ask them one very simple question. What does a swash or brig bring to the raid? They bring debuffs with their dps. So does that mean their class is OP'd because they bring more than ONE thing to the raid?

Before you go preachin about holding a spot in the raid force due to class, I'll say this... Yes, I'm the only brig in our raid force. Do I hold that spot because of my class? I could opt for any other class except a tank and have a spot in the raid force. Hard to be a prick of a raid leader and cut your own toon now isn't it.
Brigs are still going to be needed in raids, so I don't see why he is bitching. It's not like raids need more than one brig and after this, the number needed is going to be reduced.

Highlighted in red. If they were moving dispatch from brigs to summoners, then you would be right, it would be completely pointless and accomplish nothing. But that isn't what they are going to be doing. They are going to take one buff and split it, so both classes will be needed. It doesn't hurt anyone, as you are still going to be highly desired in a raid. Stop QQing fucking ass clown.

Edit: Oh, and this is coming from someone that you just described. I have played a conj since launch and lost desirability in T8 to the point that I am lucky to even have a raid spot. You aren't even losing your desirability and trying to relate to what summoners went through when RoK came out. How cute.

Last edited by Diknak; 06-29-2009 at 02:03 PM.
Diknak is offline   Reply With Quote
Old 07-03-2009, 05:12 PM  
Regular
 
Character: damager

Posts: 132
Photos: (0)

Default Re: TSO DPS Raid setup

Quote:
Brawlers. This is a tough one and always has been for SOE. Monks in RoK had a shoe in spot in raids because their raid buff was very good. Personally I think a slight adjustment to their raid buffs to make them more desirable effects on raids. A slight boost to DPS. And than taking a look at what is supposed to make them an "oh, shit" tank and building on them.
So your saying make the raid wide buff the same as it was before they nerfed it in TSO LOL!? That buff is covered by having dirges now.
damager is offline   Reply With Quote
Old 07-03-2009, 05:50 PM  
MapMatician
 
Davngr's Avatar
 
Character: Davngr

Posts: 1,783
Photos: (33)

Default Re: TSO DPS Raid setup

monks whre on top in RoK cos of 3 things, #1 higher delay weapons played right into the high haste monk. #2 the raid wide buff was nice since there was not as much casting haste items then. #3 and by far the biggest reason why monks took over is cos of the 1:30 secs of uncontested agro from peal.
Davngr is online now   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 08:44 PM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0
Template-Modifications by TMS