Quote:
Originally Posted by Deule
The point is that you can change bard/chanter utility to be more focused from 1 of each class on the raid....and than from there you give the classes that are having trouble finding spots in raids the utility to fill in. It is simple, and for those of you that can't seem to see that I wonder how you even play this game. Most likely though the ones that can't see a change like this needs to be done either play one of those classes and fear for their spot on the raid....or are a very selfish T1 dps class that instead of having their IA or TC spread amongst the raid they want to ensure that they alone are the ones that get it.
Simple, fix the utility classes than adjust the lacking.
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It's really not that simple. You can "free" more spots by adding raid wide buffs but you only succeed in replacing utility with T1.
If you 'adjust' undesirable classes you have to consider the impact it will have on solo and heroic playstyles as well. Yes, Summoners, Brawlers and Druids are worthless in raiding (generally). But those three classes are probably the best solo classes in game. Boost their dps? They become absolute Gods. Boost their utility? Suddenly Swashbucklers are looking a whole lot worse.
The real problem is there are too many classes. And it's too late to fix that. You can reshuffle the deck so it's no longer 8 utilities but you're just redistributing the imbalance to another subclass.