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Old 10-06-2009, 12:31 AM  
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Default Re: Tank balance are we there?

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Originally Posted by damager View Post
Hmm where did this come from?

Guardians, Paladins, and Monks will fall into the single target group. They will be the most effective at engaging a single NPC. In raid situations, this would mean that you’d want one of these guys to keep the main NPC’s attention. The same would hold true running through an instance where there is a main NPC who has minions as backup.

Berserkers, Shadowknights, and Bruisers are group target (or AE) tanks. They will be the most effective at scooping up several NPCs and keeping them occupied. They’ll be excellent at off-tanking, but by no means does that mean that they can’t be the main tank in appropriate situations.
First of all, Bruisers have horrible times with group encounters, i mean, they dont have the aoe agro. And while i said, yes, i am primarily used in an emergency situation, that doesnt mean every guild does this. Hell, most guilds dont have a brawler as a main tank. There is a reason, its because of STRIKETHROUGH and our MITIGATION!!! There is no replacement for mitigation unless you are in avatar gear. Seriously, why do you think brawler chest piece and mythicals have increased Mitigation? The health drain doesnt mean shit, In my mind, that is 50 free haste. If you can't solo with it, you suck, plain and simple. I don't care what you have tanked in TSO or whatever, hate transfer and great healers do wonders. You come in here bitching about a non-issue and then get fucking butt hurt over us calling you out on it. Sit down, enjoy the game and stop crying over stupid simple shit that doesn't matter. Our avoidance getting ignored and getting WTF owned because our high avoidance may or may not save us is the issue. Not a 1% per second health drain that gets regen'd after 2 seconds out of combat. Seriously, learn what is an issue and what isnt.
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Old 10-06-2009, 01:20 AM  
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Default Re: Tank balance are we there?

Dude what Im saying is its an un necessary anoyance of a health drain, no where did I say I have issues tanking or soloing.

"1% per second health drain that gets regen'd after 2 seconds out of combat."

Lets see if its 1 tick per second (not sure if an update is 1 sec seems more like 2s but we will go with your numbers?) that little health drain in a two minute encounter when your DPSing when buffed to 20k HPs is 24k damage you just took without ever being hit, now add a choker and jewel damn your healer is pissed. Soloing a mob while you have 14.5k HP's that lasts 30 seconds would equal 4350 damage.

Dont think your regening that back in 2 second out of combat.

Last edited by damager; 10-06-2009 at 01:27 AM.
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Old 10-06-2009, 07:38 AM  
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Default Re: Tank balance are we there?

The 1% per second is in the buffs description. I myself will "tick" down to 98% then regen to 100% out of combat, solo. I have 16.5k hp, so my health drain would be more since it is % based instead of a set number and yet i regen it to full just standing there out of combat. It really isnt that big of an issue. Jewel is 500hp per second. Choker is 5% so your hp drain would be a variance due to how fast you click your buttons along with your overall max hp. and believe it or not, this comes no where near (all of the drains combined) to a chanter spamming buttons (and they do, they have the fastest casting and with no auto attacks to time) that is wearing a choker. Seeing as, in Offensive, your delay is somewhere in the range of 1.4-1.5 seconds, you are hitting 1 CA per Auto attack (if you time your auto attacks, which everyone should). If you want to do the math, I don't but i will run with whatever numbers you have. Even that chanter i was talking about, in raids, wearing choker, gets healed more than me when we are both DPS'ing. This is only from ACT, looking back after a fight (or a raid night). And, if the proc from the Jewel comes up after every time it expires (DKTM is badass), that is accounting for more than the drain, as well as wearing a choker. They would be more likely to be pissed you are wearing a choker and the Jewel of Animosity than you have a self buff that drains 1% every second.
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Old 10-06-2009, 11:00 AM  
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Default Re: Tank balance are we there?

I have a chanter with a choaker and i almost never have a healer bitch anymore. If they do then i know they suck tbh. Also jacck chanters do let there auto attack fire off. Its still a nice chunk of zone wide dps.
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Old 10-06-2009, 11:03 AM  
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Default Re: Tank balance are we there?

You just dont get it do ya.

Actualy it says "health 1 percent" does not have per second so its per tick but we will still stay with your per second.

So look, I tanked Dayakara in WoE the fight lasted 2:23 seconds, I was hit 25 times with slashing damage if you have 5 AA's in Battle hardening it would reduce the hits by 240 damage per hit correct? That would total 6000 less damage. Now with just 1% per second health drain at 17k HP's I took 24310 HP worth of damage self induced which means just turning your haste buff off is 3 times more effective then 5 AAs in Battle hardening correct?

Lets explain it another way since you are into mitigation, My total damage takin in straight slash was 106702 damage my health drain again was 24310 how much mitigation increase you lookin for to reduce your damage by 23% to be the equivelant of not having a health drain?

(Just a fun fact I was never hit hard enough to proc meditative mending, My highest hit taken was 1100 damage less then an SK had taken earlier so my spike damge was less then a low geared SK by alot as I run 60% mit self buffed in full tank gear)

In a solo fight in KC the mob hits me 2 times for 2k damage the fight lasts 23 seconds that would be 3335 HP of health drain meaning over 50% of all damage takin was health drain, now you want a 50% increase in mitigation? aint gonna happen.

Last edited by damager; 10-06-2009 at 11:06 AM.
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Old 10-06-2009, 11:39 AM  
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Default Re: Tank balance are we there?

Last thing before im done. Since your a monk land in lavastorm and on the beach with haste on NON stop (never come out of combat) pull the heroics till they are all dead, you should get around half way. Now do it again with it off you should be able to kill all heroics non stop pulling.

(in combat you have a rough avg of 27 per tick health regen, with haste on you take 160 damge pre tick see why they made haste shut off all by itself its because monks where dying just hitting the wall)

Still dont see the effects of that little 1% drain?
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Old 10-06-2009, 11:54 AM  
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Default Re: Tank balance are we there?

Cry some more about a 1% health drain, I don't think I got it the first or 5th time you started.
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Old 10-06-2009, 12:16 PM  
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Default Re: Tank balance are we there?

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Cry some more about a 1% health drain, I don't think I got it the first or 5th time you started.
You flunked basic math didnt you?
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Old 10-06-2009, 12:18 PM  
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Default Re: Tank balance are we there?

Yeah, still don't get it. Why dont you goto the monk forums and ask for backup on this issue too.
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Old 10-06-2009, 02:03 PM  
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Default Re: Tank balance are we there?

I have a chanter with a choaker and i almost never have a healer bitch anymore. If they do then i know they suck tbh. Also jacck chanters do let there auto attack fire off. Its still a nice chunk of zone wide dps. (quoted from Impulse)

I was only stating a fact that chanters do alot more damage from their choker than a monk does with choker and the hp drain due to their incredible fast casting. Whether they time their auto attacks to correlate to spell casting is almost not part of what i was intending, but nice knowledge if i decide to get my chanter back up in lvl.

Ok, got back online and am on my monk now. It is 1% every 2 seconds, my apologies. So that would cut your numbers in half for one, just a fun fact. Not going to go into the Battle Hardening aa setup. Just too many unclear numbers and how it relates to game mechanics, but if i can mitigate any blows that I am taking, i do it unless i am in a pure dps spec. Although, I will say your beginning line for your reply is absolutely ironic. "You just dont get it do ya." I absolutely understand the point you are trying to get across, but you dont seem to understand. It is a non-issue. But i will play with your numbers.

Tell me, what are you sitting at on haste without the buff on, with fulll tank gear on, and in defensive? I bet with it on, the haste that was applied to you could have been given to someone else (i.e. a real dps class). With haste on, you probably wouldnt have been crippling your raid's dps (which is evident with you taking 2:23 to kill D).

Funny how you stated that you took less damage from the SK that was, from your own words, "low geared." Maybe i am missing something here, but with the gear you apperantly have, you have higher mitigation than him (just another fun fact).

Ok, now, with your KC commentary, we have already said that since we used my original numbers (1% per 1 second) were wrong, and instead was 2 seconds for every 1 second, your numbers are about half. Now, lets get into this, I am assuming you are doing this in Tank gear and defensive (explain to me if i am wrong). If you werent to have that extra 47 haste, how much longer would the fight last? Probably a little bit longer, which would mean the mob you are fighting has more of a chance to hit you on a failed avoidance check. And where did i say a 50% mitigation increase? No, if you read my post correctly, I had said that our mitigation was low as it should be, but if they made strikethrough from epic mobs lessened from your deflection skill a small amount (yes, read it again before you go and jump off to conclusions, I said a small amount), then it wouldnt be such a factor for avoidance tanks, i.e. brawlers, to be able to tank. I don't know if you will get it this time, since you seem to read only what you want to read and make up other shit as you go along, but there it is, again....

Btw, where are these heroics you are talking about on the beach of Lavastorm? I see a bunch of single arrow up mobs or 2 mob encounters, but they are all labeled solo for me. What game are you playing? And if you intended that as the mobs you were talking about, i can pull non stop, have no problems with it, i am about 65% health at the end of that run, but what purpose does that serve me? I only did that as an excercise to show you what my result comes up with.

I still don't see this HUGE overbearing issue with the health drain from the monk self haste buff.

And Prugor, I don't think I have ever seen him ask questions in teh Monk forums, even when they actually had any information. Forum is kinda dead now tho, Blanka was banned and now no one talks on there anymore hardly .


EDIT: Apperantly, Damager did go to the monk forums. Mostly to debate what I had said. My apologies Damager, did not check monk forums first like i usually do.

Last edited by Jacck; 10-06-2009 at 02:19 PM.
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