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Old 10-30-2009, 08:10 PM  
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Default Re: dual bard groups, still worth it?

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Originally Posted by Stonestrong View Post
Dirge, Troubador, Shadowknight, Chanter, Inquisitor, DPS Class (I like to put a brig / sorcerer / assassin into this group).....
that's an ok group stone but i bet you would get more dps out of it if you made it a dirge group or a troub group.


meaning:

troub group:

troub,sk,illy,inquis,summoner,sorc

dirge group:

dirge,sk,chanter,inquis,pred/rogue,rogue/pred


skill/gear being equal the single bard group should net more dps.
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Old 10-30-2009, 08:11 PM  
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Default Re: dual bard groups, still worth it?

You dont set up a raid to benefit ONLY the 'true dps' class tho...

But from experience, double bard groups works well with almost any dps class, and anyone else in the group will also output high dps as well, adding alot to the total raid dps (that's what counts not personal dps).
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Old 10-30-2009, 08:19 PM  
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Default Re: dual bard groups, still worth it?

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Originally Posted by Eminaria View Post
You dont set up a raid to benefit ONLY the 'true dps' class tho...

But from experience, double bard groups works well with almost any dps class, and anyone else in the group will also output high dps as well, adding alot to the total raid dps (that's what counts not personal dps).
i know this.. but the arguement was over what group would benefit ONE dps class.


also double bard groups ONLY benefit bards and crusaders. do you set up groups to max bard/crusader dps? why? you're suppose to set groups for dps classes.
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Old 10-30-2009, 10:59 PM  
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Default Re: dual bard groups, still worth it?

err.. no you dont. you set up groups to achieve the maximum of raid dps possible, which is achieved by support-stacking (which benefit each other very very very much) and not by putting together a raid with 2 groups that are built around one dps char. you want everyone, especially the bards and enchanters, to put out high dps as well, thats why troub+dirge+illy is the perfect basis for a dps group and it really doesnt matter too much which class will be the DPS class that fills the one spot, that such a group actually has for a dps class.
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Old 10-30-2009, 11:19 PM  
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Default Re: dual bard groups, still worth it?

i like stones setup tbh.

edit: and dav, with a double bard group your helping the group as a whole with dps. an inquis can solo heal anything. so no second healer is needed. the two bards buff eachother where needed as well as everyone else, including the inq. the group as a whole will push out big numbers and not just built for one person. cant count out the good bard dps, chanter dps, sk dps, and healer dps... and as stone mentioned you can pop a brig, sorc, w/e in that last slot and they will do well. you can build a group around one person, but unless all teh utility and such suck, it wont net more dps.
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Old 10-31-2009, 02:08 AM  
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Default Re: dual bard groups, still worth it?

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Originally Posted by Davngr View Post
sk,bard,cleric,mystic,chanter + dps class
i know that i few tweaks would be done here and there maybe dropping a healer and adding a chanter but over all this is imo the best set up.

said asshat decided to argue that the best dps group is:
troub,dirge,illy,coer,inquis + dps class
this is not a bad group for the most part, yes i rather have a second healer for stability/cures/buffs but still i cant argue this, it would be moot.

heh, actually i always argue the best group setup is troub, dirge, illy, coerc, templar, dakkota. Said asshat is pretty damn close to being on point imo. And yes I have great reason for every class in there, even the coerc!
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Old 10-31-2009, 07:03 AM  
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Default Re: dual bard groups, still worth it?

Troubadour
Dirge
Illusionist
Coercer
Shadowknight
Inquisitor

Both the enchanters are strength line spec'd for melee goodness. On non-joust fights they'll be able to hit in melee just fine and receive the benefit of cob and other assorted melee buffs.

A sampling of what the group is receiving includes:
25% cast haste
10% reuse haste
2x peace of mind
coercive healing
time compression on coercer
upbeat tempo on illusionist
illusory arm on dirge
battle cry on shadowknight
dps mod for sk, troub, dirge (at the very least)
haste mod for everybody


...and a tank that can keep up with the dps from the enchanters and maintain aggro.


This group setup is loads of fun for instancing with, and god damn good dps on a raid in any scenario that only requires 1 healer for said group. I've actually gotten to enjoy this group, and it's pretty awesome.

Apparently I agree with "some asshat". :D
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Old 10-31-2009, 08:32 AM  
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Default Re: dual bard groups, still worth it?

SK + Coercer/4-set + bard = 33% cast haste.

Now I've been told (but haven't confirmed) that Allegro on a troub stacks with Allegro on a dirge. If so, tsk tsk tsk.
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Last edited by Illuminator; 10-31-2009 at 08:34 AM.
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Old 10-31-2009, 09:24 AM  
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Default Re: dual bard groups, still worth it?

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Originally Posted by Illuminator View Post
Now I've been told (but haven't confirmed) that Allegro on a troub stacks with Allegro on a dirge. If so, tsk tsk tsk.
It does; 2*dirge and 2* troub gives you a 4* stack of Allegro and Fortissimo.
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Old 10-31-2009, 10:44 AM  
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Default Re: dual bard groups, still worth it?

My preferable group:
Troubadour (Gives UT to Illusionist)
Dirge (Gives BC to Troub)
Illusionist (Gives TC to Sorc and IA to Dirge)
Wizard/Warlock (pref Wizard for Gift)
Paladin (Amends DPS class for straight win)
Mystic/Inquisitor

Everyone in this group is close to max dps potential, can tank pretty much anything an OT will be needed for (there are exceptions of course), and will be straight win. Of course I'm a Pally, but the Pally can we switched to SK for almost the same amount of win.
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