*about rune of blasting adornment procs, and others like it
Both will not proc on the same mob with 1 attack. They can both pass the check but only one will deal damage. Now with it only proccing 1 time per check(s) made, having more increases your chance with each hit to proc the effect.
Edit: For runes of blasting if you have a current tier and previous tier adornment (one on primary, one on secondary) they can both proc at the same time. Only happens because the proc quality (used loosely) is different, such as stonewill I, II, III.
Did you even read what I said, I said you look for the chance to not proc, note the not bit and you multiply them together because you are looking for the total chance to not proc, its basic probability, I have a degree in Maths so I am quite confortable with the subject, but what I am talking about is probability at its simplest, hence why two 10% procs become 19% chance together ie slightly less. Which came from 10% equals .9 chance to fail, mulitiply them together for .81 which becomes 19% chance to hit not 20% like people might think if they stacked by proccing off the same hit etc.
If you had three 10% items you would look for the chance that all 3 would fail which would be .9 cubed which is .729 which is 27.1% to hit not the 30% people might expect if they stacked by proccing of the same hit etc.
The outcomes are either proc A and B hits but you only count it as one, A hits and B fails, A fails and B hits or they both fail, rather than working out the first three it is far easier and faster just to work out the chance to not hit which tells you the chance to hit by simple subtraction from 1. A and B beign the same proc but on different items.
But this does also show that the fact that they do not stack or proc off the same hit does not effect the outcome drastically, but ultimately you are always better off having as many different type of procs as possible that do stack together or can proc off the same attack so to speak.
^_^
To adequetly test procs, you really need training dummy parses that last a significant amount of time. I'm talking like 30 minute training dummy parses, because most of these procs have an incredibly small base proc rate.
Most of the procs you want to look at have an actual 3-4% proc rate with base 6.0 delay weapon. To give you an example, I just did two 5:30 parses and followthrough III procced 23 times on one parse, and 6 times on the other. Out of 140 autoattacks on both parses. The only difference between the two trials was 24% crit bonus, (which resulted in just a 8% increase in autoattack damage with a 5.6:1 ratio weapon btw if you're curious) so there was nothing that would affect proc rates...that's just the RNG for ya.
Mezelardo80 Paladin90 Shadowknight90 Paladin
Mezelush - 90 Fury
Mezelast - 89 Locked for Battlegrounds Warlock
Mezelanka - 90 Troubabot
[SIGPIC][/SIGPIC]
lol feel better now?
I didn't say I was basing gear choices on a proc but given the choice I'd rather equip something that gives full benefit.
You of all people should be with me on that considering the fucked up state of our class atm, we need to squeeze out every bit of dps possible
Guild Leader of Radiant Knights (Spirit of Dawnsong)