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07-01-2007, 02:26 PM
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HealWhore
Character: Curea
Guild: Revelations
Server: Unrest
Posts: 321
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Re: Cure Changes
Now that I've had some time to breath after killing hate with the cure changes, I think it just needs some tuning. In a sorta sick self loathing way, i enjoy the fact that we we're able to pull the fight off as smoothly as it went, keeping everyone unstunned and alive for 30 minutes. On other mobs where ae's are seperated out a bit I can see this change being balanced. They will need to reevaluate some of the ae's that raid mobs and their pesky adds are dumping to balance with it ASAP or healers are gonna burn out however .... If their was a way to code the effects such that stun/stifle effects are cured in one shot, and dmg/dot's aren't that might make it less of a pot luck. I can swallow taking slightly more ae damage and healing it after curing, but seeing raids wipe because 3 MT healers, the MT, and the coercer get arcane stuns and can't break it for the 4th time is a bit much.
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07-01-2007, 02:35 PM
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No Name, No Slogan
Character: Ashmoria
Guild: is
Server: gone
Posts: 1,745
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Re: Cure Changes
Quote:
Originally Posted by Pinski
You mean, you can't setup groups so you have at least 3 group cure arcanes?
Templar in the MT, Inq in a DPS Group, Templar/Mystic in an OT Group. So, that leaves 1 group where healers have to spam. Not too bad for Hate. So a healer has to cure 6 people once a minute, oooh rough!
Let's continue on and show on noxious based AEs. Defiler in the MT Group, Fury in a DPS Group, Mystic in an OT Group. Damn, 1 healer can't group-cure the entire raid.
Elemental? Warden in the MT Group, Fury in a DPS Group, Inq in a DPS Group. Again only 1 healer.
Trauma? Templar in the MT Group, Templar in the OT Group. I suppose, those kind of suck, but that's 1 type of AE DoT out of the 4.
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On Hate, you have everyone in the MT group stunned every 2 seconds from all the assorted ae stuns (that's roughly. I didn't keep track of the exact timing. I was too busy curing). I get a stun break every 90 seconds, and I end up calling out for out of group cures every other time - which is a lot. The templar can't use his group arcane cure because he's stunned all the damn time. Occasionally if I'm spamming cure arcane on the MT warden or cleric I have one casting while I'm stunned, but it means I'm not warding or debuffing Hate. Neither is the OT mystic since he's too busy trying to keep his group unstunned for the adds, and throw out of group cures on one of the MT healers when everyone is stunned.
Let me make this clear in case you missed it, you can't throw a group cure when you're stunned. Timers make it easier if you can precisely time your group cure to start going off just before the ae so you are still casting it through the effect, but that's a very small window. Can it be done? On most fights, sure. But what about a fight like Fear, where you're not only moving (feared) so you can't cast, but the noxious dot is HUGE and the 2 seconds it takes to cast that group wide nox cure is too long.
Also on Hate, which adds you get are random so there's no way to predict which group cure (elemental or arcane) you need to be using to keep your group from being stunned. Then you've got arcane from Hate and elemental from the adds stacked, and everyone dies because the tank is deleveled with an arcane effect that no one can cure because no one can do anything, or because whatever healer has managed to unstun himself is trying to get the other healers free as well. Then the Avatar has healed 12% just from the MT group dying.
Don't get me wrong, we did it. We worked it out with out of group cure calls and such, but it sucks. It's just not worth doing other than to brag that we did it. It sacrifices a lot of the fun of playing a healer just to give a few people bragging rights. Good end-game raid healers were already hard to find. Making their job harder isn't going to inspire them to keep playing.
Last edited by oddyophile; 07-01-2007 at 02:37 PM.
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07-01-2007, 02:41 PM
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Tears
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Re: Cure Changes
Uhm, you're fucking retarded as hell. Did you know, that the Damage Shield on Hate PROCS AN AE STIFLE? Get this, that wasn't automatically cured from 1 person before the change anyway. And here's a news flash, don't do damage or have anybody near the MT group healers doing damage so you don't get stifled perphaps?
As for adds on Hate, ooh did you know that their AEs actually didn't get affected? And were actually working properly beforehand and wasn't single-target cure = cure everybody affected by it? Obviously you didn't pay attention to the fact that was how they worked before but you're just trying to defend your position by spouting off bullshit.
About fear, there's ways around Green Mists of Thule. But if you can't figure that out, well not my problem.
You guys are seriously fucking dumb as shit if you can't figure out why you're getting stifled to hell on the Avatar of Hate and should start paying the fuck attention to the mob before you spout bullshit.
__________________
All of the seasons and all of the days
All of the reasons why I've felt this way
So long...
So long
Then lost in that feeling I looked in your eyes
I noticed emotion and that you had cried
For me
I can see
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07-01-2007, 02:50 PM
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No Name, No Slogan
Character: Ashmoria
Guild: is
Server: gone
Posts: 1,745
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Re: Cure Changes
None of this is your problem, douchebag. We're saying the game is incredibly unbalanced now, and you're being an elitist dipshit.
We've killed Hate before, and we know there's a difference in the cures. I want to hear from people who've been into EH since the changes and can tell me how much fun Furious Storm is now, or how great the Wuoshi encounter has become.
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07-01-2007, 02:52 PM
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HealWhore
Character: Curea
Guild: Revelations
Server: Unrest
Posts: 321
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Re: Cure Changes
the elemental stun/dot used to dispell with one cure pinksi. that changed. and hates blinding also needs to be group cured. For a group without an arcane group cure, thats trouble. The actual ae is a joke, but clearing their arcane so that you can actually cure the stifle isn't.
Last edited by valnas; 07-01-2007 at 02:54 PM.
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07-01-2007, 02:58 PM
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Say no to MTGO V3
Character: Dralnu
Guild: Chaotic Legion
Server: Kithicor
Posts: 103
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Re: Cure Changes
Calagin play a healer for one of these fights and see how much fun it is curing the whole god damn fight then come back and post. Repetition does not make it fun.
I respect your opinions on the Illusionist boards but until you play these as a healer try not to be a dick. I agree these fights needed to be a bit harder but this is crazy. I don't play a healer either but I'm not going to to say fuck you this change means nothing.
Last edited by Akhorahil; 07-01-2007 at 03:01 PM.
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07-01-2007, 03:01 PM
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No Name, No Slogan
Character: Ashmoria
Guild: is
Server: gone
Posts: 1,745
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Re: Cure Changes
Lol I thought Calaglin must be a healer with the way they were spouting off like they know what they're talking about. Go back to mezzing shit and let the real players do their jobs.
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07-01-2007, 03:10 PM
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I Blew A Fuse In My Personality
Character: Celer
Guild: Has Quit
Server: MMO's
Posts: 723
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Re: Cure Changes
Wow Revalations against everyone lol
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07-01-2007, 03:12 PM
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I Blew A Fuse In My Personality
Character: Celer
Guild: Has Quit
Server: MMO's
Posts: 723
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Re: Cure Changes
Quote:
Originally Posted by Akhorahil
Calagin play a healer for one of these fights and see how much fun it is curing the whole god damn fight then come back and post. Repetition does not make it fun.
I respect your opinions on the Illusionist boards but until you play these as a healer try not to be a dick. I agree these fights needed to be a bit harder but this is crazy. I don't play a healer either but I'm not going to to say fuck you this change means nothing.
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It's not any different than an adds group dps.....sit there and fight wave after wave after wave after wave after wave after wave of adds until the Avatar is dead.
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07-01-2007, 03:13 PM
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No Name, No Slogan
Character: Ashmoria
Guild: is
Server: gone
Posts: 1,745
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Re: Cure Changes
Pinski = everyone?
And Celer, if Vendetta takes on another Avatar let me know what your healers think of the changes.
Last edited by oddyophile; 07-01-2007 at 03:14 PM.
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