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Thread: SK vs Pally

  1. #1
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    Default SK vs Pally

    Hey,

    on the live boards there's this funny tread going on ( wow when did SK become more DPS more saves and more def then paly ) about SK beying the better MT vs Pally.

    I had the impression that becouse of pally having more mitigation they are > then SK's. When i see grouping in the drunder zones and follow the chat it comes quite clear that most pll have the impression that SK just is the worst of the 6e tank classes @ the moment.

    This in combination with the worst item progression the game ever had as you need drunder armor / EM / HM armor to tank drunder zones and ry'gorr with +5CM yellows brings you to about 168 CM.
    From what i hear 170 CM is good to go for tofs x2 but it aint good enough for drunder.

    Will all the pally's start to betray soon or is this just another "i don't know how to play a pally so i nag" tread ...

    Greets

  2. #2
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    Default Re: SK vs Pally

    We use a pally to tank trash so we can go all out and kill it quicker. Same with the boars in the statue fight. Sks and pallys spike damage they take is a bit ridiculous so putting either in as a main tank is a bit weird, putting anything but a brawler in as main tank is a bit weird.

    Sks are more viable as a dps in the mage group, sitting there giving them potency while doing some dps and then only tanking when mob scripts require it.

    Only experiences I've had for sk vs pally as a main tank was one grouping tofs x2, the pally with some x4 gear survived a heck of a lot better than the sk with full x4 gear with the same group set up apart from them.
    Please give way to the waaaambulance.

  3. #3
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    Default Re: SK vs Pally

    In EM zones we prefer a pally MT over a SK, as their spike damage is less and they tend to hold the aggro better. With 185 crit mit I tank 90% of EM raid mobs in offensive, as my healers get bored too easily if I actually went defensive.
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  4. #4
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    Default Re: SK vs Pally

    They both suck now, and should both be rerolled to Brawlers!

  5. #5
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    Default Re: SK vs Pally

    Quote Originally Posted by ShadowknightGod View Post
    They both suck now, and should both be rerolled to Brawlers!
    It'll come full circle again and bruisers/monks will again be useless.
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  6. #6
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    Default Re: SK vs Pally

    Coming from an SK that has very recently betrayed to a Pally I can tell you this person is just bitching.

    I wont be one of the people telling you SKs need "fixed" or suck ass but they are definitely not the easiest classes to MT as for sure but it is by no means impossible. I MTed most of EM content with a casual guild as an SK and had no real trouble doing it. In fact I was out-tanking both our guardian and monk.

    Now as a Pally aggro is a fucking breeze. Amends really almost is afk aggro with a good target. Snaps can be bit awkward but not bad unless you aren't attention or blew your load at the wrong time. Their myth destroys the SK one and their buffs are way more Def/Tank focused.

    To say SKs are without a doubt better at everything is just plain fucking retarded and is definitely coming from someone who has no real experience playing either class.
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  7. #7
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    Default Re: SK vs Pally

    Quote Originally Posted by UGAdawg View Post
    In EM zones we prefer a pally MT over a SK, as their spike damage is less and they tend to hold the aggro better. With 185 crit mit I tank 90% of EM raid mobs in offensive, as my healers get bored too easily if I actually went defensive.
    In EM zones a scout can tank the content, that is not a way to guage how tanks stack up against each other.

  8. #8
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    Default Re: SK vs Pally

    its not so much the a tank (Class) issue, imo.. The mobs are just messed up this expac. imo

    It's all doable, but really who would want waste there time with the spike dmg.

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    Default Re: SK vs Pally

    Quote Originally Posted by ShadowknightGod View Post
    its not so much the a tank (Class) issue, imo.. The mobs are just messed up this expac. imo

    It's all doable, but really who would want waste there time with the spike dmg.
    It was the same last expac in Wing3 in UD... but crusaders could use/abuse Timewarp for additional death triggers and with JC get LC down to close to 90s recast.

    Obviously these were "fixed" and since the content with the continual "death touches" were scaled up across all/most content making the issue more obvious.

  10. #10
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    Default Re: SK vs Pally

    lol at people saying "im a paladin and can tank np, my guild almost clears easy mode!"

    a swashbuckler can tank easy mode mobs

    but wait till u get to hard mobs that have massive ae's, we'll use finnrdag for example

    if ur closer than 5 meters to him his ae hits u for near 90k, and thats with more than enough crit mit and 30k + resists, not to mention another ae will be coming shortly

    and theyre both on 45 second recasts

    as a paladin what do u have to keep u alive through an ae like that?

    ur shaman can keep u alive through most of them, assuming everyone in ur grp is 15+ meters so they take minimal damage and dont eat the ward, but all ur wards are gonna be gone after the ae and melee or the other ae will fuck u up shortly

    these problems are much easier to deal with as a monk

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