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Old 07-29-2007, 01:07 PM  
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Default Re: The real fighter fix

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Originally Posted by TheEasternking View Post
no i suggested they remove the protection from shields ie the part that adds directly to avoidence and replace that completly with block ...so they get uncontested block from shields ...but no addded % to there ability to dodge and evade attacks.
so there would still be a benefit to using shields over 2handers or duals ..ie the benefit is the ability to completley soak attacks by blocking them.
but soe arent known for being logical with there game mechanics ;/
Somone doesn't play a tank...
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Old 07-29-2007, 01:19 PM  
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Default Re: The real fighter fix

Quote:
Originally Posted by TheEasternking View Post
no i suggested they remove the protection from shields ie the part that adds directly to avoidence and replace that completly with block ...so they get uncontested block from shields ...but no addded % to there ability to dodge and evade attacks.
so there would still be a benefit to using shields over 2handers or duals ..ie the benefit is the ability to completley soak attacks by blocking them.
but soe arent known for being logical with there game mechanics ;/
Okay let me repeat this.

PROTECTION IS BLOCK.

You do not gain base avoidance, parry avoidance, or ANYTHING from a shield, unless there is AGI, +parry, +defense, +whatever. So please, stop being a dumb motherfucking retard and just shut the fuck up before you say something COMPLETELY FUCKING DUMB AGAIN.
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Old 07-29-2007, 05:06 PM  
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Default Re: The real fighter fix

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Originally Posted by Pinski View Post
Okay let me repeat this.

PROTECTION IS BLOCK.

You do not gain base avoidance, parry avoidance, or ANYTHING from a shield, unless there is AGI, +parry, +defense, +whatever. So please, stop being a dumb motherfucking retard and just shut the fuck up before you say something COMPLETELY FUCKING DUMB AGAIN.
Lol eloquent as always, yeah my bad i thought that shields protection did what it used to do and they added block as a flat % amount based on shield type
from buckler to tower, not a huge mistake to make but pinski is always so forgiving.
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Old 07-29-2007, 05:25 PM  
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Default Re: The real fighter fix

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Originally Posted by razieh View Post
This entire thread is ridiculous the only way fighters will be more wanted would be to change encounters to REQUIRE MORE TANKS. No mechanic will ever make it so I will say screw an assassin and warlock lets get a berserker and a shadow knight!!!

With current raid size of 24 more fighters would be obnoxious, it would require more healers and less DPS overall. Increasing the raid size wouldn't work to well either considering the lag issues with EQ2 at the moment. Just face it not all classes will be desired for raiding its unrealistic to think that.
QFE

What people seem to be completely oblivious to is that this game has TWENTY FOUR classes. EQ1 was easily the pinnacle of a raiding MMO had far fewer classes and even still there were a handful that just werent desired for raiding.

Anyone who actually beleived that all classes would be equal at everything coming into this is an idiot, aka gungo and people like him.
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Old 07-29-2007, 05:43 PM  
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Default Re: The real fighter fix

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Originally Posted by TheEasternking View Post
Lol eloquent as always, yeah my bad i thought that shields protection did what it used to do and they added block as a flat % amount based on shield type
from buckler to tower, not a huge mistake to make but pinski is always so forgiving.
Not a huge mistake? Considering you glanced over that fact not once, but twice.

Seriously if you want to talk mechanics, at least know how the mechanics work before talking again. Thanks.
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Old 07-29-2007, 06:37 PM  
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Default Re: The real fighter fix

Awesome novel ideas guys.
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