all direct heals that do not have a spread crit for 30%
i have + heal of 150
that being said greater bloodflow w/o crit = 747
greater blood flow with crit was = 926
this means base 597 * 1.3 = 776 + 150 = 926
crits are being applied before the heal bonus and not after which i though was going to be changed so that + to heals would have a synergetic bonus with crits.
The way that its working is that a crit increases the cap, but not the bonus itself. So this means that instead of having a cap of 597 on that heal, you would have a cap of 776.
I guess I should rephrase.
To calculate the +heal cap on a heal, you have to look at the total amount healed. Meaning the base, any ticks, and crits. If it uses crits to calculate the cap, AND applies extra damage from a critted BoE, then you end up with a broken mechanic since you could stockpile boe and get even MORE damage from crits.
I mean, say you had +800 to heals. Non-crit, only 597 of that works, with 203 of it just sitting there doing nothing. Now, if both calculations worked, you'd get +189 damage from the BoE critting, then another +189 damage from the excess BoE when the cap is increased from the crit.
So they just chose to make it make the cap increase instead of damage increase, probably because theres gonna be alot of +shit gear in RoK. And its also probably slightly easier to program since theyd just be appending to the previous code (before boe existed), not modifying it.
On top of all this shit, since crits aren't normalized, making BoE crit would give an even BIGGER advantage to enchanters over anyone else with +damage. And im pretty sure thats another reason why they didnt do it - while enchanters benefit more at low levels of BoE, sorcs can end up reaching much higher caps, evening them out at the end. If, of course, they add in that much BoE.