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Old 09-26-2007, 06:32 PM  
 
Character: Ravenne
Guild: Aftermath
Server: Butcherblock

Posts: 459
Photos: (0)

Default Damage Types Defined

(Pulled from some other part of the forums.)

On any successful attack
Any melee attack, ranged attack, damage-based combat arts, damage-based spells

On a successful attack
Any melee attack, ranged attack, damage-based combat art

On a successful melee attack
Any melee attack

On a successful ranged attack
ranged attack, ranged combat arts

When target uses a combat art
Target uses a combat art.

When target casts a spell
Any spells

When target casts a beneficial spell
Any non hostile spell

When target casts a healing spell
Any healing spell

On a successful hostile spell
Any non-beneficial type spells

When target surpasses X% health
Health is > % specified

When target falls below X% health
Health is < % specified

On a successful spell attack
Any damage-based spells

When target dies
You got pwned

When target is healed
Any healing spell applied

When target strikes a death blow
Your target got pwned

When target blocks
Your target blocks you

When target deflects
Your target deflects

When target dodges
Your target dodges

When target parries
Your target parries

When target ripostes
Your target ripostes

On a successful riposte
You riposte

On a successful block
You block

On a successful deflection
You deflect

On a successful parry
You parry

When target is damaged in combat
You take any melee damage

When target is damaged
You take any damage

When target is damaged with a ranged weapon
You take ranged damage

When target is damaged with a spell
You take spell damage
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All is fair in war and video games. -Ravenne/Distress
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