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Old 01-18-2009, 10:21 PM  
More Deaths Than You
 
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Default potential change to shards

since nobody ever asks for shards anymore cuz they're rather useless, would it make it useful if they werent clicky expendable items and they were no zone items that procced power and took health from inventory?
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Old 01-19-2009, 01:16 AM  
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Default Re: potential change to shards

how about changing it to a no concentration raid wide buff until canceled that automatically replaced the shards as they are used
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Old 01-19-2009, 04:26 AM  
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Default Re: potential change to shards

"how about changing it to a no concentration raid wide buff until canceled that automatically replaced the shards as they are used"
-Guiddian

That would be awsome.
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Old 01-19-2009, 08:50 AM  
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Default Re: potential change to shards

how about removing them and give us something useable/wanted/needed !
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Old 01-19-2009, 11:16 AM  
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Default Re: potential change to shards

i would rather have some sort of mana spell for group or raid than stupid shards.
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Old 01-20-2009, 02:02 PM  
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Default Re: potential change to shards

Well, I kind of like the idea of the shards, but they are kind of useless at this point. I would be happy if they just increased the power given by a significant amount.
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Old 01-21-2009, 05:02 AM  
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Default Re: potential change to shards

make them % based and let them give 10% power perhaps.

they give 350 power now, right?
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Old 01-22-2009, 02:17 PM  
Rank 7 Asmodian Soldier
 
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Default Re: potential change to shards

how bout blank slating any and all non Dmg / primarypet based spells and redoing them to something that fucking matters
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Old 02-01-2009, 04:36 AM  
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Default Re: potential change to shards

Quote:
Originally Posted by Pwnstrrr View Post
how bout blank slating any and all non Dmg / primarypet based spells and redoing them to something that fucking matters
WTB insta-reuse ice comet for dps, pst!
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Old 02-02-2009, 11:37 AM  
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Default Re: potential change to shards

On raids, people ask me for shards constantly, especially on fights where the mob is constantly power draining everyone. It would be a vast improvement if they increased the number of charges on the shards and hearts from 3 to at least 5, preferably even 10.

I am almost never out of power myself, I have a hotbar set up with shards, hearts, tinkered overclocked mana stone, manastone and the pet spell that takes health from the pet and converts it into power for you. ^_^
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