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Old 06-20-2009, 10:06 AM  
Sirvolk
 
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Default Prioritizing Gear Stats for Solo Conjuror

I've been playing awhile, but never really understood how to chose the best gear for conjurors based on prioritization of stats for selecting pieces. Anyone have any thoughts on what the priority for selecting gear should be for someone who mainly goes solo?

For example, given a choice between gear that have roughly same int/agi/stam bonuses (int first, agi second, stam third) but one significantly increases resists vs. gear that increases crit/disrupt/focus/etc., which is preferable?
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Old 06-20-2009, 10:14 AM  
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Default Re: Prioritizing Gear Stats for Solo Conjuror

If all you do is solo (and by solo I mean the tank pet solo route), focus on your pet's stats. In order of priority, Empowered Minion or Empowered Magic, Power Flux, Stone Defense, Minion's Resilience, Summoned Vengeance, Quicksilver Blood, and any pet-based procs like from the Aramid Robe. Work on maximizing your INT, Power, and HP for yourself, and ignore every other stat. Only gear for DPS if you're sure your pet can handle the increased aggro you generate.

If you solo with the fire pet using the Winds of Velious kiting technique, gear up as if you're going pure DPS: maximize your Base Damage, Spell Crit, Spell Damage, Spell Reuse, INT, HP, and Power.
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Last edited by Xalmat; 06-20-2009 at 10:19 AM.
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Old 06-20-2009, 10:42 AM  
Sirvolk
 
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Default Re: Prioritizing Gear Stats for Solo Conjuror

Thanks! I'll respec to to max pet stats and gear up accordingly and see what happens.
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Old 07-01-2009, 12:36 PM  
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Default Re: Prioritizing Gear Stats for Solo Conjuror

One thing I would also recommend is when you get the next level pet heal spell, get it to adept III (expert) asap. That will make your solo experience a lot more enjoyable..
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Old 07-12-2009, 06:33 AM  
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Default Re: Prioritizing Gear Stats for Solo Conjuror

Conjuror AA tree, extra stoneskins.. win
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