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  1. #1
    Señor Member gameb0y's Avatar
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    Default Teamwork v Reanimate

    Teamwork - 5% group pot
    Reanimate - 1-3 stored pets @ 5% raid pot

    I think Int & reanimate is still a much better line to skill overall b/c losing pet = no teamwork 5% pot (its bugged now and stays on but will be fixed soon) AND no 5% raid pot vs 5% raid pot from avoiding pet deaths due to reanimate. Also conj dps loss from no pet (recasting, etc) from loss of reanimate is an entire distraction we should avoid if at all possible.

    idk how else to prevent pet deaths & maintain benefit to raid & dps as much as reanimate provides us

  2. #2
    7 chorboy's Avatar
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    Default Re: Teamwork v Reanimate

    I like how your sig is you looting the shitty ethereal.
    Quote Originally Posted by Tristerin View Post
    chorboy is my new hero.

  3. #3
    Señor Member gameb0y's Avatar
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    Default Re: Teamwork v Reanimate

    Quote Originally Posted by chorboy View Post
    I like how your sig is you looting the shitty ethereal.
    It's the best 1h I have atm so I still use it. But the reason I use that sig is the luck aspect. Up to that point I never even saw an ethereal (drop rate 0.5%? idk). When the other caster rolled a 90 I figured that was it. The odds of beating his 90 was 10% so I felt rather lucky considering. Of all the crap rolls I've had was nice to get a 99 on the best item I've random'd on

    Aren't you some infamous troll wanted on 12 systems or something? I miss seeing teh dramaz in BB level chat.

  4. #4
    Member
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    Default Re: Teamwork v Reanimate

    After the next update there will only be one trigger of reanimate not three if you cast it on timewarp.

  5. #5
    Señor Member gameb0y's Avatar
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    Default Re: Teamwork v Reanimate

    Quote Originally Posted by Ashwind1 View Post
    After the next update there will only be one trigger of reanimate not three if you cast it on timewarp.
    gdi, why would they go and do that after giving us 3 on TW, esp with all the util pet being alive provides to the raid.... ffs SoE

  6. #6
    THE Conjy aniathor's Avatar
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    Default Re: Teamwork v Reanimate

    It also will cure any detriment on the pet upon triggering. I won't be changing my spec.

  7. #7
    Senior Member Belton's Avatar
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    Default Re: Teamwork v Reanimate

    Aye. Won't be switching out either. It's a good emergency too to have imho.

  8. #8
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    Default Re: Teamwork v Reanimate

    If your pet dies a lot then yes int line is worth it, but if pet deaths (reanimate triggers) hardly ever happens then teamwork is better imo

  9. #9
    THE Conjy aniathor's Avatar
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    Default Re: Teamwork v Reanimate

    I don't disagree with this, must be nice to have pet aoe prevent ear.

  10. #10
    Señor Member gameb0y's Avatar
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    Default Re: Teamwork v Reanimate

    Zomg didn't even see that ear Ashwind... having AoE prevent up nearly 1/2 the time (stacking with Opitulation for you) would be a game changer/allow for other options.

    Well at least your illy's got one Ani, looks like no one on BB has it yet.
    Last edited by gameb0y; 04-23-2013 at 09:10 AM.

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