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Thread: Avatard QQ

  1. #1
    Señor Member gameb0y's Avatar
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    Default Avatard QQ

    Quote Originally Posted by aniathor View Post
    People thinking that they should be able to just waltz in their house after their 9-5 job and wife cooks dinner and take an avatar from a guild who has been camping it non stop for 3 days straght are out of their mind
    Case in point, guilds made up of members with responsibilities preventing them from camping avatards 24x3 shouldn't be denied the opportunity. Contested avatards could have enough of a random element (3 - 7 day, +/- 12 hr) to give them the possibly intersecting with capable guilds of varying time zones and available days. That is 1) if they're paying attention & 2) they have the ability and force to act on it. If this were the case, guilds with the capability (and desire) to monitor spawns 24x7 would still get the lions share of avatards but others would get a shot at them.

    Quote Originally Posted by -_-Davito-_- View Post
    ... their spawn window is covered across several days.
    Well if its random day and time over several days it would seem they'd be available when we're on far more than they're reported to be. Only one I've seen myself is Vallon, right when it became avail.

  2. #2
    Scito te ipsum Slippery's Avatar
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    Default Re: Avatard QQ

    They have a 72 hour window where they can spawn. That means the window opens, and it might now spawn for the next 72 hours, or it might spawn 1 minute later. You just don't watch for them.

  3. #3
    I'll cut you -_-Davito-_-'s Avatar
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    Default Re: Avatard QQ

    Quote Originally Posted by gameb0y View Post
    Case in point, guilds made up of members with responsibilities preventing them from camping avatards 24x3 shouldn't be denied the opportunity. Contested avatards could have enough of a random element (3 - 7 day, +/- 12 hr) to give them the possibly intersecting with capable guilds of varying time zones and available days. That is 1) if they're paying attention & 2) they have the ability and force to act on it. If this were the case, guilds with the capability (and desire) to monitor spawns 24x7 would still get the lions share of avatards but others would get a shot at them.
    Not sure what you mean by that. If the spawn mechanics changed and you guys didn't camp them (kinda like now), you still wouldn't get any. Also, like I said - People in Equil and Rev have just as much of a life/family/job commitments as people in your guild. I bet I can count more people online during the day in your guild or on their alts than you will find online in Rev. But instead of searching for avatars you jerk each other off while doing heritage quests for fun.


    Quote Originally Posted by alvarez View Post
    you're all raging assmonkeys.

  4. #4
    Señor Member gameb0y's Avatar
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    Default Re: Avatard QQ

    Well seems in GU67 SoE has a hybrid solution which works in that it gives non campers access to avatar encounters (but with nerfed gear) so that addressees the the main issue, missing out on the content & challenge. Gear is just a means to do more content and idk if avatar gear vs HM would make a difference on encounters we struggle with, typically its the classes we're lacking and/or capabilities within the classes we have.

    "4. Arena of the Gods: The Arena of the Gods is a raid instance that allows 24 players to challenge any of the 9 avatars that are in game (includes the new contested avatars released in this GU). Once you kill an avatar and are rewarded, you can continue to practice the encounters as much as you want (there is a 3-day lockout timer for rewards).

    The loot from the arena avatars is not as powerful as loot found on contested avatars, but worth getting. The arena avatars are the identical avatar fights from the overland zones so you can train your raid force for the real deal!"

    https://forums.station.sony.com/eq2/...y-30.536314%2F

    idk who's on in the middle of the day but I don't think we don't the right classes on to do any avatards beyond raid time, even if someone spotted one

  5. #5
    I'll cut you -_-Davito-_-'s Avatar
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    Default Re: Avatard QQ

    So you are telling me that noone in your guild has more than 1 account? Or that at least 1-3 people in your guild do not box groups? But whatev... gratz on your loot that probably has same exact procs and everything, just minus .1 cb and pot.


    Quote Originally Posted by alvarez View Post
    you're all raging assmonkeys.

  6. #6
    Señor Member gameb0y's Avatar
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    Default Re: Avatard QQ

    yeah we've got some srs boxers so that might work if enough are on. I'd expect the instance loot to be nerfed more than just the stats, esp if the main feature is some clicky or proc.

    grats on 3 new contested avatars to camp, maybe rev will leapfrog over equil

    "3. Three New Contested Avatar Raids: Pit yourself against three new contested avatars in the overlands – Prexus, Solusek Ro, and Drinal!"
    Last edited by gameb0y; 06-15-2013 at 03:45 PM.

  7. #7
    A thin Disney veneer
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    Default Re: Avatard QQ

    Lol.


  8. #8
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    Default Re: Avatard QQ

    Quote Originally Posted by gameb0y View Post
    grats on 3 new contested avatars to camp, maybe rev will leapfrog over equil
    What does this even mean.

    Did I miss something?

  9. #9
    Senior Member Belton's Avatar
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    Default Re: Avatard QQ

    He's implying that Equil only > Rev because of avatars.

  10. #10
    Señor Member gameb0y's Avatar
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    Default Re: Avatard QQ

    No, just points because new targets are highest points before other guilds kill.

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