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Old 11-27-2007, 03:00 AM  
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Character: Trollita
Guild: Les Compagnons
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Default Shroud of armor line

Since the LU that gave us fear, i got a strange "bug" on this line of spell. My +40% AA ability is not applying anymore to the auto warding part and i can wear anywhere from 0 to +400 healing it will help on the first warding after casting the spell then be gone. the only thing that seems to make it update is the P3 proc, and, sometimes, the mana transfer items.

I was first thinking that it would be fixed with RoK, then with the new version of the spell, but on my defiler, it happens on any tier spell.

Any of you have the same king of problem ? I have just seen a parse posted with 740 top damage with shroud, so i was wondering if it was working for some people, still.
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Old 11-27-2007, 03:58 AM  
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Default Re: Shroud of armor line

My Shroud of armor is anything from 367 to 540, it varies alot, within 1 minute it can be any number hehe.

Sometimes i get tired of it, and recast it, seems to fix it to cap out at around 540, but if someone with another grpbuff goes out / in range, it bugs up again.

The 40% is definately not always applying.

/suxx
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Old 11-27-2007, 11:26 AM  
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Default Re: Shroud of armor line

Are you guys taking into account that it could only be absorbing 300 damage since other wards ate the rest of it?
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Old 11-27-2007, 12:44 PM  
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Character: Trollita
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Default Re: Shroud of armor line

Yes, i do take it into account. The "regenerating" value is equal to the base value of the spell without AA and any +heal stuff.

I wonder if this comes from the server i play on. Storms is the french server. We've been patched with LU 39 about two weeks after the US, and this bug is live since.

It is a bit annoying when you add that to the " no crits " bug ;) .
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Old 11-27-2007, 01:00 PM  
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Default Re: Shroud of armor line

Yes ofcourse, did you parse it? Do you have the same problem? Or maybe you didnt notice, yet.

On US server here btw.

Last edited by mongole; 11-27-2007 at 01:02 PM.
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Old 11-27-2007, 01:15 PM  
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Guild: Paragon
Server: Everfrost

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Default Re: Shroud of armor line

There's been a bug with +heals and our regenerating ward for at least 2 updates. Usually it seems that when someone new (a pet being summoned or running to catch up, a person joining the group) comes in range of the buff, after the initial cast, the ward starts regenerating to it's minimum value, ignoring any +heal items. This always happens when you zone, since the buff is "reapplying" to you on zone. You can test it out just by casting the buff then summoning your pet. If you scroll over the buff to see the ward amount, usually it will have decreased to around 300, unless something similiar to the claymore procced or it "crit" and boosted it a little.

I'm constantly having to recast this buff, sometimes midfight. But that gets very tedious and annoying.
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