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02-29-2008, 09:51 AM
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Regular
Character: Slips
Posts: 860
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Re: Deathward should be castable while casting other spells
Saying deathward is a death prevention spell is like saying your minor heal is a death prevention spell.
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02-29-2008, 10:05 AM
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Regular
Character: Estal
Guild: none
Server: RE
Posts: 461
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Re: Deathward should be castable while casting other spells
the purpose of a ward is to keep the tanks hp above zero... so you could look at it as a death prevention spell, but, if any of our spells need a change its the group ward with its too long cast time.
But, if they ever consider changing deathward, they could slap a reactive heal on it as a revenge for templars getting a ward.
__________________
Quote:
Originally Posted by Pink Poodle
Oh so it's like Scientology!
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Quote:
Originally Posted by Edwin Ahe
It`s worse. It`s a Sony! (C) 
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Soe please upgrade your servers, this would be a good start.
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02-29-2008, 10:09 AM
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Tears
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Re: Deathward should be castable while casting other spells
Quote:
Originally Posted by osibia
the purpose of a ward is to keep the tanks hp above zero... so you could look at it as a death prevention spell, but, if any of our spells need a change its the group ward with its too long cast time.
But, if they ever consider changing deathward, they could slap a reactive heal on it as a revenge for templars getting a ward.
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Correction. Templars get a ward/reactive heal combo spell. So basically you want Deathward to be Repent, except for Defilers?
Anyway, Deathward is interesting, but pretty fucking shitty unless you use it when the tank is in the red, but even then you should just be using it everytime it's up as another ward.
__________________
All of the seasons and all of the days
All of the reasons why I've felt this way
So long...
So long
Then lost in that feeling I looked in your eyes
I noticed emotion and that you had cried
For me
I can see
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02-29-2008, 10:13 AM
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Regular
Character: Estal
Guild: none
Server: RE
Posts: 461
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Re: Deathward should be castable while casting other spells
Quote:
Originally Posted by Pinski
Correction. Templars get a ward/reactive heal combo spell. So basically you want Deathward to be Repent, except for Defilers?
Anyway, Deathward is interesting, but pretty fucking shitty unless you use it when the tank is in the red, but even then you should just be using it everytime it's up as another ward.
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I should have used /sarcasm tags
I'm happy with defilers as they are and dont really see a reason to change deathward.
__________________
Quote:
Originally Posted by Pink Poodle
Oh so it's like Scientology!
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Quote:
Originally Posted by Edwin Ahe
It`s worse. It`s a Sony! (C) 
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Soe please upgrade your servers, this would be a good start.
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02-29-2008, 10:32 AM
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Obsidian
Character: Odii
Guild: Survivors
Server: Guk
Posts: 251
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Re: Deathward should be castable while casting other spells
Quote:
Originally Posted by Pinski
Correction. Templars get a ward/reactive heal combo spell. So basically you want Deathward to be Repent, except for Defilers?
Anyway, Deathward is interesting, but pretty fucking shitty unless you use it when the tank is in the red, but even then you should just be using it everytime it's up as another ward.
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Yeah, i just use it when its up. If the tank is in the read i can use my soulward, 2 E heals and save all quicker than using deathward.
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Odii
Officer of Survivors
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02-29-2008, 11:32 AM
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25 Star General
Character: Argyuile
Server: Unrest
Posts: 809
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Re: Deathward should be castable while casting other spells
I've said it a million times in defiler chat but I'll say it again. The mechanic on this spell seems fucked the difference in the ward amount on a tank thats a 10% and a tank thats at 100% is ridiculously small.
This spell should have a huge swing IMO. Like its a 100pt ward if the tank is at 100% and like a 10k ward (or whatever) if the tank is at 1%. Which would seem to be much more in line with the description anyways.
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02-29-2008, 02:18 PM
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Visitor
Guild: Paragon
Server: Everfrost
Posts: 15
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Re: Deathward should be castable while casting other spells
The idea of Deathward was interesting, sort of like a ward version of Back into the Fray. Where it really fails is when compared to Repent, which is actually a better Deathward than Deathward itself (with a faster recast). In RoK beta, it at least had a 30 sec recast. All it is, now, is just another ward you use every minute that has the side effect of sometimes being not as crappy depending on the tanks health at the time.
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03-10-2008, 02:16 PM
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Visitor
Character: Volatile
Guild: Insurrection
Server: Everfrost
Posts: 11
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Re: Deathward should be castable while casting other spells
[quote=Argyuile;486693]This spell should have a huge swing IMO. Like its a 100pt ward if the tank is at 100% and like a 10k ward (or whatever) if the tank is at 1%. [quote]
I think thats a great idea. As far as I know, it appears to top off in the 3K range, which would equate it to the size of a group ward with a 1 minute recast. Compared to Repent, it pales in comparison for what Defilers got in RoK. The ward could be much bigger. From a Raider's standpoint, mobs do auto attack upwards of 12K a hit, so it would definitely make this spell more worthwhile.
Defilers already lack in utilities compared to all the other classes, as it is (i.e. FD would be nice, invis, evac, portals, SoW upgrades, the list goes on...).
Vol ~
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03-24-2008, 10:22 AM
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Visitor
Character: Alaocia
Guild: Moloko Vellocet
Server: Guk
Posts: 65
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Re: Deathward should be castable while casting other spells
SoE bent defilers over and gave us the shaft us in RoK, and this far after release it's very apparent that they have no intentions to fix this peice of shit spell they decided to give us.
Even after this period of time it still pisses me off that they gave a reactive class a fucking ward thats base is bigger than my M1 ancient shroud, and casts faster... Fuck you SoE that's pure bullshit!
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