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Old 04-22-2008, 11:43 PM  
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Default What are the pros/cons of a defiler?

Whew! I've been researching the different healers and I have narrowed my choices down between templar, defiler, and mystic.

I thought I had it nailed down to a templar, but some people tell me they are less needed/wanted than say, a shaman. Is this true?

Anything to help me decide would be appreciated!
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Old 04-23-2008, 12:57 AM  
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Default Re: What are the pros/cons of a defiler?

what do you want to do is the first question?

Main tank heal 100% of the time? defiler.
Main tank heal some times? templar or defiler or mystic!

Truth is mystics are actually just as good if not a tad better than defilers at the moment for most situations though a good defiler can get any job done just like a mystic.

Templars single handedly are the most overpowered healer in game if you want to make sure your class will never suck roll one of them.
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Old 04-23-2008, 10:50 AM  
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Default Re: What are the pros/cons of a defiler?

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Defilers single handedly are the most overpowered healer in game if you want to make sure your class will never suck roll one of them.
LMAO!!! You made me snarf my coffee.

Fixed it for you.
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Old 04-23-2008, 11:04 AM  
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Default Re: What are the pros/cons of a defiler?

I really just want to be a good and needed healer in general. Every time I mention "templar", someone comes up and says, "people will only want you to heal a MT, otherwise they always take a shaman, make one of those." And if I talk about making a defiler, someone says, "Well they aren't as good at solo healing a group and their heals are on a long cooldown, they run out of "tricks" faster."

So that's why I feel stuck. I know all classes have their pros and cons, but I'm just trying to figure out which one I can live easier with.
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Old 04-23-2008, 11:32 AM  
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Default Re: What are the pros/cons of a defiler?

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Originally Posted by MuffinPirate View Post
I really just want to be a good and needed healer in general. Every time I mention "templar", someone comes up and says, "people will only want you to heal a MT, otherwise they always take a shaman, make one of those." And if I talk about making a defiler, someone says, "Well they aren't as good at solo healing a group and their heals are on a long cooldown, they run out of "tricks" faster."

So that's why I feel stuck. I know all classes have their pros and cons, but I'm just trying to figure out which one I can live easier with.
ok lets get this straight. i have no problems with soloing any grp in any instance if the grp is good.

to be a defiler or mystic for one they are not great "healers". the fact is they are great preventive maintenance. if ur tank is taking a beating yes u will have problems healing him cause our heals basically suck. BUT we use wards...the tank should not take a beating if u do your wards correctly. many times ive solo healed grps and the tanks health never goes out the green and i have personally gone thru entire instances without using my heals more than 10 times.

overall stick to your wards and u will not have problems. get behind on the wards and u will have problems.
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Old 04-23-2008, 11:59 AM  
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Default Re: What are the pros/cons of a defiler?

If you are just going to be doing heroic instances then you can play any healer.

If you are going to raid then I would go defiler.
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Old 04-23-2008, 01:57 PM  
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Default Re: What are the pros/cons of a defiler?

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LMAO!!! You made me snarf my coffee.

Fixed it for you.
You are stupid to argue this.

Steadfast,Repent,Sanctuary,Blessings,stoneskin,buf fs the most hp,Sheild ally,single target AoE avoid,Divine recovery,Arcane ward,Divine arbitration, plate armor.

Do I need to go on?
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Old 04-23-2008, 02:19 PM  
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Default Re: What are the pros/cons of a defiler?

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You are stupid to argue this.

Steadfast,Repent,Sanctuary,Blessings,stoneskin,buf fs the most hp,Sheild ally,single target AoE avoid,Divine recovery,Arcane ward,Divine arbitration, plate armor.

Do I need to go on?
/shrug grass is always greener I guess.

You listed all the good AA's too bad you can't get them all at same time. Plate armor.....big whoop....most of the good healer procs are on leather and chain.

It's not so much the defiler thats overpowered. The tiered system of healing is retarded.

If the defiler goes down the MT normally goes down right after. Now if the templar or warden goes down you bearly notice. The game is way to dependant on wards.
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Old 04-23-2008, 03:55 PM  
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Default Re: What are the pros/cons of a defiler?

im not gonna try to compare healing classes. basically they are all good and all needed. all 3 types (shaman, cleric, druid) are unique in their healing style from what i have gathered (having no experience with any healer except defiler i may be fos). but i do know that all 3 can solo heal a bruiser through most ROK instances if that means anything to you.

the only knock i have against defiler is their solo ability. it's not that u cant do such a thing, it just takes a long time cause our damage output is low. then again we are extremely difficult to kill so if you dont mind slow killing soloing is definitely doable. then again my aa line has always been raid specced and we do have some intersting dps aa lines i have never personally tried.

in the end try them all and make a decision based on what u come up with. there is no almighty healer class out there that is better in every aspect than the others.
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Old 04-23-2008, 04:26 PM  
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Default Re: What are the pros/cons of a defiler?

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/shrug grass is always greener I guess.

You listed all the good AA's too bad you can't get them all at same time. Plate armor.....big whoop....most of the good healer procs are on leather and chain.
Plate gear only because you can where all types of armor, where most of the better gear is leather this expansion. That has not always been the case and you have the option to where plate while I do not. As far as AAs go obviously you cant get three end lines but there is such thing as a respec mirror.
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Originally Posted by Kizee View Post
It's not so much the defiler thats overpowered. The tiered system of healing is retarded.

If the defiler goes down the MT normally goes down right after. Now if the templar or warden goes down you bearly notice. The game is way to dependant on wards.
And thats your issue right there you are looking at raw healing done not what each class brings to the table. Templars bring more to the table than a defiler does and heals second best.

The fact that wards have so much weight in this game is sad and could be fixed but would take a lot of work to change.
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im not gonna try to compare healing classes. basically they are all good and all needed. all 3 types (shaman, cleric, druid) are unique in their healing style from what i have gathered
I agree that all priest are pretty balanced at the moment EXCEPT wardens, wardens just plain suck and there is no use for them. Druids in general are fairly use less let alone a warden :/
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