Go Back   EQ2Flames Forum > Class Discussion > Defilers

Reply
 
LinkBack Thread Tools
Old 06-16-2008, 08:18 PM  
~The Ballpit Scene~
 
razieh's Avatar
 
Character: Razieh
Server: Unrest

Posts: 1,893
Photos: (26)

Send a message via MSN to razieh
Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

Quote:
Originally Posted by Valknut View Post
I roll w/ 4 OLH and 1505+ heals and about 80 crit allot of the time I will pop on more OLH for bad ae fights and more + heals for fights that dont ae... I 'd say for raiding OLH is nice for some fights but if you had to choose one or other go w/ + heals
The way procs stack 4 over loaded heal is pretty worthless. with 1505 +heals you are waisting 500 of those on every spell saves group ward! Not to mention your fury mythical is completely wasted then. You have absolutely 0 reuse gear and no procs saves overloaded healing. I just don't understand why people stack that high when it serves no purpose, maybe you can explain it to me?
__________________

razieh is offline   Reply With Quote
Old 06-16-2008, 09:31 PM  
The Pupe
 
Quse's Avatar
 
Character: Mayaille
Server: Unrest

Posts: 147
Photos: (0)

Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

Its not explainable; some people just like to waste their gear slots!
__________________

Quse is offline   Reply With Quote
Old 06-17-2008, 12:02 AM  
Visitor
 
Character: Uloff
Guild: The Superfriends~ (vVv)
Server: Najena-tron

Posts: 28
Photos: (0)

Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

I have 4 overloaded heal items (arms, wrist, earring and cloak) - I'll likely go down to 3 soonish though. Like most other people I too am hanging for the ring of forgiveness...
__________________
Guildleader of Veni Vidi Vici
~80th Season Defiler~
Uloff is offline   Reply With Quote
Old 06-17-2008, 12:11 AM  
noone dies
 
Character: Fleip
Guild: STRIKE
Server: Lucan

Posts: 58
Photos: (0)

Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

My fury buff is unreliable and my group ward is bigger then yours I dont see why we cant just do things different>.< if i had fury buff up on avatars tang and track ide change my gear but on the mobs that I really need the buff on its just not there. I looked at my ZW for VP /w 2 OLH then w/ 4 and I healed more w/ 4 thats why I use 4 it maybe overkill but times where it heals a group up form red w/ 1 ward gives me a bonner so i keep it. as far as recast go's I rock over 50% casting speed (sometimes up to 87%)so no matter how much recast I get I'm still going to wait for my wards to come up
Valknut is offline   Reply With Quote
Old 06-17-2008, 01:02 AM  
noone dies
 
Character: Fleip
Guild: STRIKE
Server: Lucan

Posts: 58
Photos: (0)

Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

Quote:
Originally Posted by razieh View Post
I also sit at roughly 60% reuse on raids :/
I'm not taking my boots off dont have avatar earing/robe so only reuse I can think of is gloves/forearms 6% is like .7 sec on group ward if I blink I wont notice the difference I'd rather have big ass group ward. And as far as no other procs trixy cane and boots dont count? SOH ring/belt are cool and all but if the temp in my group has them why make my group ward smaller? Idk Ill prob get belt soon but we have only seen 1
Valknut is offline   Reply With Quote
Old 06-17-2008, 02:18 AM  
The Pupe
 
Quse's Avatar
 
Character: Mayaille
Server: Unrest

Posts: 147
Photos: (0)

Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

Quote:
Originally Posted by Valknut View Post
I'm not taking my boots off dont have avatar earing/robe so only reuse I can think of is gloves/forearms 6% is like .7 sec on group ward if I blink I wont notice the difference I'd rather have big ass group ward. And as far as no other procs trixy cane and boots dont count? SOH ring/belt are cool and all but if the temp in my group has them why make my group ward smaller? Idk Ill prob get belt soon but we have only seen 1
Everyone properly using the fury mythical gets just as big (or bigger considering +heal is generally sitting at cap) group wards.
__________________

Quse is offline   Reply With Quote
Old 06-17-2008, 02:58 AM  
~The Ballpit Scene~
 
razieh's Avatar
 
Character: Razieh
Server: Unrest

Posts: 1,893
Photos: (26)

Send a message via MSN to razieh
Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

Quote:
Originally Posted by Valknut View Post
My fury buff is unreliable and my group ward is bigger then yours I dont see why we cant just do things different>.< if i had fury buff up on avatars tang and track ide change my gear but on the mobs that I really need the buff on its just not there.
You need to tell your fury to work more then!!! I have to ask though why do you use those legs on Tangrin, they only proc on damage. Tangrin's damage shield is a stifle/interrupt! If you are so worried about healing on the important fights why risk stifling your self??
Quote:
Originally Posted by Valknut View Post
I looked at my ZW for VP /w 2 OLH then w/ 4 and I healed more w/ 4 thats why I use 4 it maybe overkill but times where it heals a group up form red w/ 1 ward gives me a bonner so i keep it.
When does your group EVER go red in vp even with out AoE avoid on Silverwing that shouldn't doesn't happen :/
Quote:
Originally Posted by Valknut View Post
as far as recast go's I rock over 50% casting speed (sometimes up to 87%)so no matter how much recast I get I'm still going to wait for my wards to come up
This logic is flawless it really is its also a perfect gem. If you had 0% casting speed you still wait for your spells to recast whats your point? Heres a breakdown of my set up vs yours.

Deathward 34.2 vs 25
Single target ward 604 vs 516
Group ward 404 vs 357

That is roughly(though very close) heals per second of each spell SELF BUFFED in each of our setups(me on the left you on the right). If you try to make the argument that you don't ALWAYS need to cast your heals, out of group wards on the choker users enough said :D
Quote:
Originally Posted by Valknut View Post
I'm not taking my boots off
???? Why would you they are the best boots in game.
Quote:
Originally Posted by Valknut View Post
dont have avatar earing/robe so only reuse I can think of is gloves/forearms 6% is like .7 sec on group ward if I blink I wont notice the difference
I don't have the new robe which would be 10% reuse though I do want it!
Quote:
Originally Posted by Valknut View Post
I'd rather have big ass group ward.
I don't know I just can't grasp why you wouldn't want your spells to refresh faster. I have already shown that your big group ward vs my faster recasting wards mine pull ahead and give me the fury mythical and I will go even farther.
Quote:
Originally Posted by Valknut View Post
And as far as no other procs trixy cane and boots dont count? SOH ring/belt are cool and all but if the temp in my group has them why make my group ward smaller? Idk Ill prob get belt soon but we have only seen 1
I did forget your Trixy cane you got me there! Though boots are 100% useless proc
__________________

razieh is offline   Reply With Quote
Old 06-17-2008, 05:00 AM  
noone dies
 
Character: Fleip
Guild: STRIKE
Server: Lucan

Posts: 58
Photos: (0)

Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

Ya pants = useless thanks for pointing that out I got them @ same time as shield and assumed it was same proc I guess I dont read good
my group never gets red in VP I was using 2 different examples of why I use 4 OLH I guess I dont type good
not much I can do about getting more reuse t7/8 avatar robe/ear just not going to happen for me being as not a DKP guild and all. mages get that stuff in my guild I get other stuff. as far as the reuse I can use forearms/gloves .7 sec on group ward meh I brought up boots caz you use oiled leather boots and they have 2 reuse or w/e. we dont have same gear so its a mute point you got hella reuse GRATZ
i was not saying reuse is no good just with what I got boots/gloves/forearms (I got range 3% too but if i used it over the track one i just got it piss people off bad) its not going to make a big difference omg 13% from gear and 8 w/ AA's
I dont really get your VS HPS example but w/e i love how when ever i post it becomes a debate on + heals.... im not saying my fury sucks hes good i just dont rely on the buff to be up all the time im a little independent. on say the pull of a avatar is your fury killing trash so your shit is big on pull? caz all my shit is caped besides group ward 100% of the time when your fury dies (rare but happens) you only got your self + heals i got mine caped all but group ward all the time I work with what I got >.<
Valknut is offline   Reply With Quote
Old 06-17-2008, 11:19 AM  
The Pupe
 
Quse's Avatar
 
Character: Mayaille
Server: Unrest

Posts: 147
Photos: (0)

Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

Quote:
Originally Posted by Valknut View Post
Ya pants = useless thanks for pointing that out I got them @ same time as shield and assumed it was same proc I guess I dont read good

my group never gets red in VP I was using 2 different examples of why I use 4 OLH I guess I dont type good

not much I can do about getting more reuse t7/8 avatar robe/ear just not going to happen for me being as not a DKP guild and all. mages get that stuff in my guild I get other stuff. as far as the reuse I can use forearms/gloves .7 sec on group ward meh I brought up boots caz you use oiled leather boots and they have 2 reuse or w/e.
we dont have same gear so its a mute point you got hella reuse GRATZ

i was not saying reuse is no good just with what I got boots/gloves/forearms (I got range 3% too but if i used it over the track one i just got it piss people off bad) its not going to make a big difference omg 13% from gear and 8 w/ AA's

I dont really get your VS HPS example but w/e i love how when ever i post it becomes a debate on + heals.... im not saying my fury sucks hes good i just dont rely on the buff to be up all the time im a little independent.

on say the pull of a avatar is your fury killing trash so your shit is big on pull? caz all my shit is caped besides group ward 100% of the time when your fury dies (rare but happens) you only got your self + heals i got mine caped all but group ward all the time I work with what I got >.<
My eyes are literally about to blow up.

Without the fancy reuse robe or earring you can get like, 30%ish from non avatars and add a coercer for 10% more reuse. You could also drop your Alendine robe for Khalen's vest and add another 6% (but meh, still prefer alendine).

and ONE NUKE, ONE NUKE will essentially cap your +heal -- ONE NUKE. Grats you have big wards for the pull of an avatar; why wouldnt you want them to be just as big AND refresh faster about 10 seconds (maybe) later?

PS - Oiled boots are 2% bene cast, not reuse.
__________________

Quse is offline   Reply With Quote
Old 06-17-2008, 03:12 PM  
~The Ballpit Scene~
 
razieh's Avatar
 
Character: Razieh
Server: Unrest

Posts: 1,893
Photos: (26)

Send a message via MSN to razieh
Default Re: Is there a consensus regarding +heal items vs overloaded healing items?

Quote:
Originally Posted by Valknut View Post
Ya pants = useless thanks for pointing that out I got them @ same time as shield and assumed it was same proc I guess I dont read good
Good because that made absolutely no sense!
Quote:
Originally Posted by Valknut View Post
my group never gets red in VP I was using 2 different examples of why I use 4 OLH I guess I dont type good
Lets see you said!
Quote:
Originally Posted by Valknut View Post
I looked at my ZW for VP /w 2 OLH then w/ 4 and I healed more w/ 4 thats why I use 4 it maybe overkill but times where it heals a group up form red w/ 1 ward gives me a bonner so i keep it.
Now I can understand how that could mean zones out of VP but still very rarely does the group go bellow 80% health :/
Quote:
Originally Posted by Valknut View Post
Not much I can do about getting more reuse t7/8 avatar robe/ear just not going to happen for me being as not a DKP guild and all. mages get that stuff in my guild I get other stuff. as far as the reuse I can use forearms/gloves .7 sec on group ward meh I brought up boots caz you use oiled leather boots and they have 2 reuse or w/e. we dont have same gear so its a mute point you got hella reuse GRATZ
The new avatar earring is pretty bad for mages, honestly I don't know why it wouldn't go to you or another priest. Oiled leather boots are casting speed not reuse for the record. Oh and the only item I have with reuse you can't get is the earring from last teir.
Quote:
Originally Posted by Valknut View Post
i was not saying reuse is no good just with what I got boots/gloves/forearms (I got range 3% too but if i used it over the track one i just got it piss people off bad) its not going to make a big difference omg 13% from gear and 8 w/ AA's
Reuse in this game to be honest is about everything but fact is you need a balance of gear. Stacking that much +heals when your fury mythical will almost have you capped always is just wasteful. Oh and for the record 21% reuse is 2.2 seconds off group ward thats pretty substantial imo.
Quote:
Originally Posted by Valknut View Post
I dont really get your VS HPS example but w/e
Its quite simple, just know its over the same period of time how much I would heal for vs you with our spells.
Quote:
Originally Posted by Valknut View Post
i love how when ever i post it becomes a debate on + heals.... im not saying my fury sucks hes good i just dont rely on the buff to be up all the time im a little independent.
Its not a personal vendetta on you don't take it that way. You just have a habbit of saying stack +heals as much as possible, which I disagree with. I also love to debate to a point, thus you think I am against you!
Quote:
Originally Posted by Valknut View Post
on say the pull of a avatar is your fury killing trash so your shit is big on pull? caz all my shit is caped besides group ward 100% of the time when your fury dies (rare but happens) you only got your self + heals i got mine caped all but group ward all the time I work with what I got >.<
In response to that, you are acting like I have 0 +heals. I have 500 some by my self, so if a fury nukes for 500(which they better have) I'm capped on all but group ward. 1900 is the cap on the group ward and I do hit that so if I am there 90% of the time and lets say around 1600 the rest why would I waste gear on that? That right there is the reason I don't understand stacking +heals.

But lets be honest this debate is really going no where at this point. You are so pro +heals but have no reason other than I'm independent, which means this will never change.
__________________

razieh is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 02:45 PM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0