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09-30-2008, 11:29 PM
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Regular
Character: Savne
Posts: 232
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Tunare deity question
Hi, I was wondering if anyone knew whether the Tunare deity heal increase affects wards or if only heals (there are 2: 50% for 1 min and 15% for 10 min). If they do affect wards, it's by the base amount, right?
If not, Tunare seems useless to me. Which neutral/good deities would be most useful as a defiler? (Exiling to get an evil deity isn't an option atm  )
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10-01-2008, 02:06 AM
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Mature RP = Cyb0rz. Proud 'Mature' RPer
Character: Lanai
Guild: Norrathian Legion
Server: Antonia Bayle
Posts: 157
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Re: Tunare deity question
Last I checked, Defiler was an evil class.....so.....*scratches head*
Edited to add:
Oh, duh. I forgot you can roll any class in any city on PVP servers now.
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Quote:
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Originally Posted by Taragon
i sho da chrome and biches no wut it do
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10-02-2008, 06:25 AM
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Tempest Chaser
Character: Stormm
Server: Splitpaw
Posts: 83
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Re: Tunare deity question
I like Karana, which I believe is a neutral deity. I take the 25% heal crits miracle, and the 30 sec stun/fear/root/mezz/yaddayadda immunity blessing.
Quote:
Edited to add:
Oh, duh. I forgot you can roll any class in any city on PVP servers now.
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Seriously? Why the hell would you be allowed to do that? :/
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10-02-2008, 11:46 AM
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Regular
Character: Savne
Posts: 232
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Re: Tunare deity question
Quote:
Originally Posted by Laeluna
I like Karana, which I believe is a neutral deity. I take the 25% heal crits miracle, and the 30 sec stun/fear/root/mezz/yaddayadda immunity blessing.
Seriously? Why the hell would you be allowed to do that? :/
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Cool thanks, I was thinking of Karana as well.
When we had split classes, there were guilds of exiles who were getting far more through T8 content than the Qeynos or Freeport factions because they had all the classes at hand (which is very important). Therefore they were getting mythical weapons, etc., which was becoming impossible on the PvP servers for the good and evil sides to beat. Getting beaten by ranger mythicals and the like all day is no fun, and we had no chance to really get to T4 without the Freeport classes (and vice versa for the freeport side) so they did a LU a few weeks ago.
Last edited by Savne; 10-02-2008 at 11:48 AM.
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10-03-2008, 11:28 AM
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Master of Plat Stats
Character: Gochum
Guild: Woot
Server: The Bazaar
Posts: 92
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Re: Tunare deity question
Quote:
Originally Posted by Savne
Cool thanks, I was thinking of Karana as well.
When we had split classes, there were guilds of exiles who were getting far more through T8 content than the Qeynos or Freeport factions because they had all the classes at hand (which is very important). Therefore they were getting mythical weapons, etc., which was becoming impossible on the PvP servers for the good and evil sides to beat. Getting beaten by ranger mythicals and the like all day is no fun, and we had no chance to really get to T4 without the Freeport classes (and vice versa for the freeport side) so they did a LU a few weeks ago.
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You should check the mystic forums to be sure, but on a templar/inquisitor(you keep your diety when you betray) the tunare 15% and 50% work like gravitas and stack with it as well.
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10-03-2008, 08:43 PM
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Regular
Character: Savne
Posts: 232
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Re: Tunare deity question
Quote:
Originally Posted by Xudanab
You should check the mystic forums to be sure, but on a templar/inquisitor(you keep your diety when you betray) the tunare 15% and 50% work like gravitas and stack with it as well.
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So it increases heal amount AND ward amount?
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10-04-2008, 04:33 AM
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Yah
Character: Penguo Infuego
Guild: COD:MW2
Server: 360
Posts: 293
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Re: Tunare deity question
If it says "Increases Heal Amount" or some variation of that, then it's both heals and wards. Now if it says Health Replenishment, it will only affect direct heals. Much like Ritual on Wisdom line.
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10-05-2008, 01:48 AM
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Master of Plat Stats
Character: Gochum
Guild: Woot
Server: The Bazaar
Posts: 92
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Re: Tunare deity question
I have them both up now just haven't had a reason to use it yet today to test it out for you. I'm sure if it didn't work for wards there would have been mystics screaming bloody murder for the past couple years.
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10-05-2008, 02:15 AM
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Master of Plat Stats
Character: Gochum
Guild: Woot
Server: The Bazaar
Posts: 92
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Re: Tunare deity question
I just tried it out and the Tunare 15% and 50% healing increase does not affect wards at all making it, in my opinion, an asstastic God for a shaman so now I'll have to pick another. I'll probably finish Tunare just for the AA  .
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10-27-2008, 05:16 PM
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Warlord: Kingdom of Khothu
Character: Rayche
Guild: Kingdom of Khothu
Server: Antonia Bayle
Posts: 147
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Re: Tunare deity question
I'm a tunare worshipping defiler since I betrayed from Mystic a few weeks ago, and I had heard (But haven't been home to test) that you can't refill your blessings and miracles once you betray, is this not true?
Outside Tunare there really aren't any decent healing gods are there?
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Rayche ~ 80 Defiler
Cometus ~ 80 Conjuror
Kasey ~ 80 Bruiser
Rhandy Rhoades ~ 80 Troubador
<Kingdom of Khothu>
Antonia Bayle
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