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Old 03-10-2009, 11:25 AM  
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Default +crit mod

About a week ago, Kriv posted in ww chat that his highest single target ward amount was 12,002. I did the math and have to assume that there is some +crit amount gear out there and would like to know where to get it...

base amount for shroud M1 is 2100 according to Players so:
2100*2(100% base)*1.5(heal mod) = 6300*1.4(normal crit +10% shadow line bonus) = 8820

To get to 12K crit mod needs to be 1.91. So I would like to know:

1. Is my math the problem or
2. Was Kriv stretching it or
3. Where is the +crit mod gear?
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Old 03-10-2009, 01:39 PM  
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Default Re: +crit mod

Maybe he meant group ward? I have not seen the single target that high even maxed with a fury buff. I am prolly just gimp though.
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Old 03-10-2009, 01:47 PM  
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Default Re: +crit mod

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Originally Posted by Mahsta View Post
Maybe he meant group ward? I have not seen the single target that high even maxed with a fury buff. I am prolly just gimp though.
He said his max group ward was ~15000.

He's just stretching it.
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Old 03-10-2009, 02:37 PM  
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Default Re: +crit mod

He seemed pretty sure...

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Old 03-10-2009, 05:47 PM  
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Default Re: +crit mod

Kahn WTF where are your 17k+ wards, that would make it much easier for me to go afk to get a beer while tanking and not having to worry I might miss an O shit button when needed.
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Old 03-10-2009, 05:55 PM  
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Default Re: +crit mod

Quote:
Originally Posted by headbusta View Post
Kahn WTF where are your 17k+ wards, that would make it much easier for me to go afk to get a beer while tanking and not having to worry I might miss an O shit button when needed.
Don't you have work to do, n00b? I'm working on it...
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Old 03-11-2009, 01:42 AM  
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Default Re: +crit mod

Quote:
Originally Posted by Kublaikahn View Post
About a week ago, Kriv posted in ww chat that his highest single target ward amount was 12,002. I did the math and have to assume that there is some +crit amount gear out there and would like to know where to get it...

base amount for shroud M1 is 2100 according to Players so:
2100*2(100% base)*1.5(heal mod) = 6300*1.4(normal crit +10% shadow line bonus) = 8820

To get to 12K crit mod needs to be 1.91. So I would like to know:

1. Is my math the problem or
2. Was Kriv stretching it or
3. Where is the +crit mod gear?
My base ward M1 is 2600 and some change with no real AA mods that affect the wards.

using your same equation from above no fury buff just the number I got 10920 and could easily make up 1100 more ward amount does not seem a stretch to get 12k on a ward crit
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Old 03-11-2009, 02:02 AM  
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Default Re: +crit mod

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Originally Posted by Valantine View Post
My base ward M1 is 2600 and some change with no real AA mods that affect the wards.

using your same equation from above no fury buff just the number I got 10920 and could easily make up 1100 more ward amount does not seem a stretch to get 12k on a ward crit
M1 shroud at 2600 gets it closer, but there is no 'easy stretch' because the equation factors in the crit. The only way to change it is with the base amount of the spell or the crit mod. I really don't want to spend 20p to spec out of (and back into) the bonus. Can anyone else confirm the base amount of shroud M1, please?
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Old 03-11-2009, 04:50 AM  
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Default Re: +crit mod

M1 ward, +crit, +Heal mod, +heal stance, +buffs (coercive healing, etc...), Empowered Healing (raises base heal), Claymore Reward type items that increase the size of ward, etc...

very possible.

Last edited by DCarnage; 03-11-2009 at 04:53 AM.
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Old 03-11-2009, 04:56 AM  
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Default Re: +crit mod

Quote:
Originally Posted by Kublaikahn View Post
M1 shroud at 2600 gets it closer, but there is no 'easy stretch' because the equation factors in the crit. The only way to change it is with the base amount of the spell or the crit mod. I really don't want to spend 20p to spec out of (and back into) the bonus. Can anyone else confirm the base amount of shroud M1, please?

Kahn what spec do you run now?
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