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06-10-2009, 09:54 AM
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Purveyor of Plum Juice
Character: Talyth
Guild: Infamous
Server: Befallen
Posts: 264
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Re: Defilers Vs Mystics
Quote:
Originally Posted by Azarath
the mystic heals add an additional +max HEALTH component.
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fixed.
Thank you, Zrakanx, for your descriptions from the instruction manual.
You forget, however, that defiler's Shroud of Armor completely destroys the Mystic counterpart for sustained renewing wards.
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Last edited by Talyth; 06-10-2009 at 09:58 AM.
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06-10-2009, 10:02 AM
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stay thirsty my friend
Character: Nyquist/Hene
Server: Nek
Posts: 448
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Re: Defilers Vs Mystics
Quote:
Originally Posted by Azarath
Mystics get ancestral avatar, which is kind of like a mini-stoneskin, but has a significant cast, which when you are fighting something that is going to break your wards in the first place, really isn't going to be an option. (Assuming a de-lvl hits your tank and you aren't going to have time to cast a heal, it really has to be a .25/instant cast.)
Ancestral Avatar is a buff, Ancestral Sentry is a pet guardian for the tank who intercedes a bit to take some of the incoming dmg
Summaryz: Go Defiler if you want to be in the main tank group, go mystic if you want to be more versatile.
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Quote:
Originally Posted by HerahKithicor
and now 11 times over...woot!
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now 12 times....
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-- nyquist --

(Downloadin' like a BOSS)
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06-10-2009, 01:54 PM
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Zerg Defiler?! no! EQ2 Defiler!
Character: Staller (aka Dranik)
Guild: HW
Server: Mistmoore
Posts: 287
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Re: Defilers Vs Mystics
Quote:
Originally Posted by Koinoo
I think he's referring to the passive bonus: 30% of the mystic's wisdom is applied to their wards.
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that's what i thought he had meant, but putting it as cut and dry as the difference between defilers and mystics is that the mystic will have more +heals seems a little simplified.
if i tallied up all our debuffs and said that we debuffed more wisdom than mystics i wouldn't say that with equal gear between mystics and defilers defilers have stronger debuffs. that's just dumb
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06-12-2009, 03:29 PM
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Regular
Character: Profe
Guild: Infamous
Server: Befallen
Posts: 180
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Re: Defilers Vs Mystics
With 1200 wisdom it works out to about an additional 17% base on the single target ward. So, yeah, it actually is quite significant; however, the straight heal component that Defilers get is a nice balance.
Last edited by profe; 06-12-2009 at 03:40 PM.
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06-12-2009, 07:24 PM
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Regular
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Re: Defilers Vs Mystics
Quote:
Originally Posted by Azarath
Healz:...The defilers heals are slightly larger, but, the mystic heals add an additional +max heal component.
Savez: ...Mystics get ancestral avatar, which is kind of like a mini-stoneskin, but has a significant cast, which when you are fighting something that is going to break your wards in the first place, really isn't going to be an option. (Assuming a de-lvl hits your tank and you aren't going to have time to cast a heal, it really has to be a .25/instant cast.)
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One problem with comparing Defilers and Mystics is there are a couple features that are unique to each class, and hardly comparable. One example is the Defiler was given Deathward for their level 80 spell, and Mystics were given Ancestral Sentry. I have parsed Ancestral Sentry interceding much more than the Deathward does, usually in the 10-20,000 range on hard fights, even as much as 27,858 spike damage on a tank in the Tythus fight. The drawback about the Sentry is not really its 2.5 second cast time, it is that it absorbs damage that other random raid members receive, instead of who you want to receive the protection. Healers typically do not single target heal the Sentry either, and instead focus on the tank or group, so it fades faster than it has to.
To elaborate on the +max heal component you mentioned, Mystic heals give raid members temporary buffs that increase their max health for 12 seconds. Depending on which heal we use, the toon receiving a heal from a Mystic sees their max health increase between 200-900 health points. Before an AoE hits, I sometimes cast all my heals to buff max health, especially if I have a mage in my group or someone with low resists. This effect resembles the regenerative ward the Defilers have on their group mit buff, except Mystics have more control over it and can cast their heals raid wide so it is difficult to compare the two, and impossible to evaluate on a parse.
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06-12-2009, 08:45 PM
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Regular
Character: Profe
Guild: Infamous
Server: Befallen
Posts: 180
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Re: Defilers Vs Mystics
I'm going to go out on a limb here and say that Shroud of Armor makes Runic Armor + any temporary max health its bitch. Let's face it, we've always been jealous of Shroud of Armor.
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06-13-2009, 01:47 AM
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Regular
Character: Darkonx
Guild: Strike
Server: Lucan D'Lere
Posts: 143
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Re: Defilers Vs Mystics
Sorry that I said +max heals instead of +max health, and ancestral sentry vs ancestral avatar, it was 3 AM ((and my main isn't a mystic~))
Defiler shroud dominates the mystic version of it because shroud regens for far more, and there are is alot more incoming magic damage on the group rather than incoming physical auto attack on one person and possibly one physical ae.
Last edited by Azarath; 06-13-2009 at 01:49 AM.
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06-17-2009, 02:04 PM
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Regular
Character: seethe
Guild: the lost
Server: butcherblock
Posts: 120
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Re: Defilers Vs Mystics
this ongoing comparrison on who is better between defiler and mystic seems pretty easy to sum up.
if defiler is not the best mt shaman, how many good raiding guilds use a mystic in the mt spot? i bet there are 10 guilds using a defiler in that spot for everyone that uses a mystic, nuff said on that topic.
clearly the mystic adds the better utility which is why they are preferred over defiler in the non mt grp.
as said b4 look around a bit if u really need the comparrisons, new threads about same stuff is old, look with your eyes not your mouth.
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06-20-2009, 10:36 AM
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The
Character: Merissa
Guild: Fable
Server: Splitpaw
Posts: 638
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Re: Defilers Vs Mystics
a lot of encounters are more suited for a mystic in the mt group actually (given other things are equal). a raid is simply better having both...
I would rate a mystic as superior to having a warden in a 3 healer mt group by a very very very long shot also. (I'm surprised more guilds dont use this combo occasionally, its totally op having the full spammage of 2 shamans who are giving RoA to each other lol. and tossing ancestry on the tank who hopefully has stoneskin boots :P)
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Last edited by Saracen; 06-20-2009 at 10:37 AM.
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06-28-2009, 06:33 AM
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Lil Newbie
Character: Avram
Guild: Europa
Server: Nagafen
Posts: 7
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Re: Defilers Vs Mystics
I'm surprised nobody mentioned that mystic heals have a shorter recast than the defiler ones, and the awesome spell Torpor, a great regenerating ward with a heal over time, that if carefully used can make a big part of a heal parse. Also worth mentioning - Oberon can be cast on pull after all other spells have landed to soak more of incoming burst damage with it's great ward amount, then quickly cancelled to recast your main wards.
Another thing not mentioned... the mystic group sta buff has raw hp added with shadow aa's, so it's not really behind the defiler one ;)
Also worth mentioning - while the defiler Tendrils will debuff more dps in the long run, the mystic will debuff more haste and dps with direct spells, like Lamenting Soul, which can make the pull stable a lot quicker.
I have played both classes casually, and both rock. The mystic makes me think a bit more than the defiler though, and I like that 
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