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Old 06-24-2009, 10:41 AM  
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Default Re: okay........

Still, Hulk Hogan > Randy Savage even in the script.

And Wonsok, perhaps you are confused as to when people are calling you the best. Is it after raids or is it after you ask for your twenty dollars for blowing them behind the dumpster outside your trailer park?
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Old 06-24-2009, 04:25 PM  
Zerg Defiler?! no! EQ2 Defiler!
 
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Default Re: okay........

Quote:
Originally Posted by nyquist View Post
...and come to think of it, our wards have ONLY 67.6% of the potential a druid's heals do and only 72% of the potential heals of a cleric...(that is from measuring their main, single profession heal, and assuming 100% efficiency...but stilL!)

Ok, you have my vote ;) FIX WARDS!!!!
52.6%
98.21515%

see i can make up numbers that have no relation to any topic too

but yes shamans must suck in pvp
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Old 06-24-2009, 05:05 PM  
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Default Re: okay........

Quote:
Originally Posted by Dranikdoomwarder View Post
52.6%
98.21515%

see i can make up numbers that have no relation to any topic too

but yes shamans must suck in pvp
Oh, but they DO relate to the topic;
Quote:
Originally Posted by Dravyn View Post
I can preward single target and group and some classes will tear through them before I can get a single spell off...Imo, the amount of wards needs to be bumped up for pvp as well....
Hinting that wards were very weak, so I go on to state (based on numbers) that they ARE indeed weak.

and these numbers ARE NOT made up (though my original druid ones were typo'ed, giving the illusion that they were less powerful than they actually are...);if you really require me to explain this... (you must have no reasoning skill, or no experience as a healer)
Here is the expanded explanation (for some......um...SLOWER people)

DRUID:
If a druid's HoT heals 525-642 per tick, that averages to ~584, and the spell lasts 10 seconds, with heals occuring every 2 seconds, that makes 10/2 = 5 ticks, as well as the initial tick on cast, that makes 5+1=6 total heals.

584 HP * 6 HEALS = ~3500 Total heals via DRUID

CLERIC:
If a cleric's Reactive heals for 527-644 per tick, that averages to ~586, and the spell can trigger 5 times...that means

586 HP * 5 HEALS = ~2930 Total heals via CLERIC

SHAMAN:
If a shaman's ward protects for 2100 total, that is

2100 HP * 1 HEAL = 2100 Total heals via SHAMAN



so, as I stated earlier, assuming full usage, we shamans only get (2100/3500 = ~60%) 60% the heals a druid does...and (2100/2930 = ~72%) 72% the heals of a cleric from our main 'profession' heal.

Is that direct enough for you Dranik? do you understand? can you comprehend where I got these numbers from? or you gonna act retarded more?
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Last edited by nyquist; 06-24-2009 at 06:12 PM. Reason: typo >.<
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Old 06-24-2009, 06:17 PM  
Zerg Defiler?! no! EQ2 Defiler!
 
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Default Re: okay........

assuming 100% efficiency on regens and reactives is why you're just plain wrong

the reason for the druids and clerics healing for more is to balance because they AREN'T 100% efficient. a shaman's will be low mechanically because the only way they aren't 100% is if your target takes so little damage that the ward actually runs out of time after 30 seconds. and even now, any leftover ward is converted into a heal

a cleric's target will have to get hit for more than the lowest trigger reactive EVERY SINGLE HIT to be 100% eff. a druid's target will have to be taking damage at least every 2 seconds (and not be parrying / blocking / dodging / stone skinning when at full hp) to be 100% eff.

edit, forgot to add, Is that direct enough for you Nyquist? do you understand? can you comprehend where I got these numbers from? or you gonna act retarded more?
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Old 06-24-2009, 06:29 PM  
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Default Re: okay........

Quote:
Originally Posted by nyquist View Post
Oh, but they DO relate to the topic;

Hinting that wards were very weak, so I go on to state (based on numbers) that they ARE indeed weak.

and these numbers ARE NOT made up (though my original druid ones were typo'ed, giving the illusion that they were less powerful than they actually are...);if you really require me to explain this... (you must have no reasoning skill, or no experience as a healer)
Here is the expanded explanation (for some......um...SLOWER people)

DRUID:
If a druid's HoT heals 525-642 per tick, that averages to ~584, and the spell lasts 10 seconds, with heals occuring every 2 seconds, that makes 10/2 = 5 ticks, as well as the initial tick on cast, that makes 5+1=6 total heals.

584 HP * 6 HEALS = ~3500 Total heals via DRUID

CLERIC:
If a cleric's Reactive heals for 527-644 per tick, that averages to ~586, and the spell can trigger 5 times...that means

586 HP * 5 HEALS = ~2930 Total heals via CLERIC

SHAMAN:
If a shaman's ward protects for 2100 total, that is

2100 HP * 1 HEAL = 2100 Total heals via SHAMAN



so, as I stated earlier, assuming full usage, we shamans only get (2100/3500 = ~60%) 60% the heals a druid does...and (2100/2930 = ~72%) 72% the heals of a cleric from our main 'profession' heal.

Is that direct enough for you Dranik? do you understand? can you comprehend where I got these numbers from? or you gonna act retarded more?

You sure wasted a bunch of time to look retarded.

Next time dont bother
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Old 06-24-2009, 06:40 PM  
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Default Re: okay........

You missed the entire point of my post, its was a rebuttal to you saying

Quote:
Originally Posted by Dranikdoomwarder View Post
make up numbers that have no relation to any topic too
I was telling you I did NOT make up the numbers, and it DID relate to the topic, but you apparently miss what is IN BOLD AND ITALICS


Quote:
Originally Posted by Dranikdoomwarder View Post
the reason for the druids and clerics healing for more is to balance because they AREN'T 100% efficient. a shaman's will be low mechanically because the only way they aren't 100% is if your target takes so little damage that the ward actually runs out of time after 30 seconds. and even now, any leftover ward is converted into a heal

No shit Sherlock, as I originally stated this is FOR HEAL POTENTIAL, saying merely that wards have the LOWEST POTENTIAL

Quote:
Originally Posted by nyquist View Post
...of the potential a druid's heals do and ...of the potential heals of a cleric...
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Old 06-24-2009, 06:45 PM  
Zerg Defiler?! no! EQ2 Defiler!
 
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Default Re: okay........

po⋅ten⋅tial

  /pəˈtɛnʃəl/ Show Spelled [puh-ten-shuhl] Show IPA

Use potential in a Sentence

–adjective 1.possible, as opposed to actual

taken from dictionary.com for simplicity. boldened the important part of the definition

i like the use of colors though in the long post
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Old 06-24-2009, 06:58 PM  
Zerg Defiler?! no! EQ2 Defiler!
 
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Default Re: okay........

and for the record i DO agree that shamans are gimped as hell in pvp. i just think if you're going to go about saying it, don't use "potential heals" as a backboard.

assuming all heals will have 100% efficiency is like assuming SOE knows what they're doing.
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Old 06-24-2009, 07:11 PM  
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Default Re: okay........

wards are very powerful lol for the fact that they getting eaten before anything and 100 percent efficiency will never be seen in any encounter in this game.

that is where your logic fails
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Old 06-24-2009, 08:44 PM  
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Default Re: okay........

Quote:
Originally Posted by Dranikdoomwarder View Post
po⋅ten⋅tial

  /pəˈtɛnʃəl/ Show Spelled [puh-ten-shuhl] Show IPA

Use potential in a Sentence

–adjective 1.possible, as opposed to actual

taken from dictionary.com for simplicity. boldened the important part of the definition

i like the use of colors though in the long post
this made me lol, as also per dictionary.com:

po⋅ten⋅tial

  /pəˈtɛnʃəl/ Show Spelled [puh-ten-shuhl] Show IPA

noun5.possibility; potentiality: an investment that has little growth potential.taken from dictionary.com for simplicity. boldened the important part of the definition




if yer gonna be a grammar nazi, at least read the other definitions

but anyway, I was merely stating that wards DO in fact have a lower potential than other types of heals (and I'm glad to see you DO understand this, and you're not a COMPLETE loss :P)

I was not saying that was the only, or even the main reason shamans are gimped in pvp (but we all know they are in fact, gimp in pvp )

Edit: and ty! :D colors help ppl follow my long ass posts....and that is a nice fucking avatar....LOL
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Last edited by nyquist; 06-24-2009 at 08:50 PM.
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