Go Back   EQ2Flames Forum > Information and Resources > Dev Tracker from Official EQ2 Forums

Closed Thread
 
LinkBack Thread Tools
Old 11-01-2007, 06:10 PM  
L337 Poster
 

Posts: 7,441
Photos: (0)

Icon3 (DominoDev) Re:T6 Carpenter - why so much metal

DuskNightfall wrote:
Being a software developer myself, I understand distribution file size BUT..
Being a carpenter and enjoying my craft, How does the thought of making more items patch only and optional. Much like the additional optional voice overs. Give all of those items a general object look like "a generic chair" but only show the special look if the user chooses to download the extra material. Hence giving carps the oportunity to make more cute objects without forcing distribution overload.
Interesting idea, but I think there would be an awful lot of complaints from house decorators who want their houses to look good to all visitors, not like a pile of generic chairs floating in random places. Enough people complain already that people can view them with (or without) SOGA models, I can see the same kind of complaints happening in this case (not that I have any idea if it would even be possible). Better I think to just slowly add more content for everyone over time, so everyone gets it together.


LINK
Official Forums is offline  
Closed Thread

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 11:35 PM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0