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Old 11-27-2007, 06:10 PM  
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Icon3 (Saavedra) Re:Karnor's Castle - Unbelievably bad

I'm going to do a bit of tweaking to Karnor's this week. First and foremost I'm going to remove a few mobs in spots to allow for some better pull spots, and I'm going to add a couple more named guys.
I've seen some complaints in regards to the health level of the mobs, and these were put to this level by request of the beta testers, so I'm not sure if I want to change that. I have played the zone on my main several times, and didn't think it was too hard personally. I would like more opinions on that if at all possible.
As for the issue with the drops, that is a problem that stems further than that of Karnor's and a fix was recently made to deal with that. All of the named have loot on them, and every other mob in the zone has a chance at drops as well. Hopefully that should be fixed now.
Gungo@Crushbone wrote:
KC can use about 7+ more named mobs imho.
A namded in the moat
You are right, I'll be adding one there, the water pop was the last thing added to the zone, and I should have added a named there.
A named ballister that can spawn at any corner
The Ballista Master has a chance to spawn in any of the 4 ballista corners. All of the named have a placeholder btw.
A named drvalrg in the front entranceway
The named for this building spawns on it's ramparts.

a named in the rhino area
The Armsmaster already spawns in this "room", and right next the door near the rhinos another named spawns

at least 2 named up top wander the upper ramparts 1 east and 1 west
There is a named that spawns on the ramparts already. The drolvarg foreman.

a named in the messhall/dining area
I agree with you here, and will be adding something.

You can prolly add a lvl 72/73+ group instance in kunar castle as well
O btw chardok is giving me that whole new tunaria feel big nice looking zone filled w a whole lot of nothing in fact i couldnt find 1 quest that took me to chardok. And i completed almost ever line of quest in kylong/fens/jungle/jarsath
A named ballister (Master Balista) does spawn at any corner =)

Putting a named in the rhino stables would be to close to the Armsdealer by the trainees.


agh wrong on the ballister then but there is nothing wrong with having multiple random named spawns being close to each other.

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