Urbannaja wrote:
CoA witch is being made easier in GU42. (I compare it to CoA because they both have roughly the same amount of named and both have all legendary loot and not fabled non-masters like MC or VoES)
CoA is not being made easier with GU42, your statement is simply not true. The behavior of how the curse is applied to PCs is changing however, nothing else. This was done to remove some of the tediousness of having to constantly dispel it.
Urbannaja wrote:
-CoA has 8 named mobs up at all times, with some trash to clear and takes 20-50 mins depending on the strength of your group. Chelsith has only 8 loot-dropping named total, with only 5-6 up in any given instance. It has a ton of trash and takes 1-2 hours to clear depending on the strength of your group. This means that you're spending up to 3 times the amount of time in Chelsith for less reward that is very comparable to CoA (same loot tables for the set gear in fact).
CoA has some trash but very easy, lower lvl stuff and almost no danger.
This means that not only does Chelsith take longer and have greater risk, but you also have alot less chance at getting the same reward as you do from CoA for much less risk.
I'm wondering if CoA needs to be made harder, to be more in line with Chelsith. It sounds like CoA is more of a loot piņata, with runs taking around ~30 minutes.
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