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Old 02-04-2008, 04:30 PM  
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Icon3 (Aeralik) Re:broken dps raid mechanics

first of all take my comments from other sites in line with the scope of the topic. I like to be overly sarcastic on a certain one so often I don't mean things literally which you can see if you read the whole thread.

Second, I am looking to balance out the melee vs casters in vp a bit. Orange mobs are meant to be difficult to hit for any class so the casters can expect to see some hit rate changes to bring them in line a bit more.

Third, I stand by the ranger comment. Our data shows them exceling in all dps categories even with mechanics working against them. I've also seen them first hand do pretty well in pick up groups, soloing and in raids. So while you have a point that the mechanics are wrong its the same mechanics that you have been balanced against since the game was released. I will look into the arrow issue but keep in mind its not going to be just a straight bump the arrows to 80 kind of fix.


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