Hi all,
First of all, my deepest apologies about this problem. Running out of memory is no fun. Saavedra was kind enough to let me check out his machine since it was exhibiting the same problems that have been mentioned in this thread.
With GU41 we released some methods for the client to deal with low memory situations. Unfortunately, the trigger to turn on those countermeasures is not sensitive enough, especially on Vista. It appears that Vista's implementation of DirectX uses far more memory than previous versions. This extra memory was not taken into account and the low-memory countermeasures were not turned on when they should have been.
However, there is a way for you to manually turn on the countermeasures. You can do this by adding the following line to your eq2.ini file in the same directory as eq2.exe:
force_low_mem_mode trueAlternatively, you can do this while playing the game (but you'll have to do it every time):
/force_low_mem_mode true
There is a known issue where low memory mode might cause geometry to be invisible until you get very close to it, and we have a fix internally that we're testing.
We plan to test the fixes further and hopefully release them in a hotfix next week.
Once again, my apologies for the out-of-memory problems, especially on Vista.
LINK