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Old 03-09-2008, 05:40 AM  
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Icon3 (Autenil) Re:Issue Tracking: "Application ran out of memory while requesting..."

Hi guys,

I just wanted to pop in this thread and let you know that I'm continuing to watch it and that we are working on solutions.

If you're having problems running out of system memory (ran out of memory while requesting...) or video memory (E_OUTOFMEMORY error), you can try putting this in your eq2.ini or typing it in the chat window with a slash (/) in front of it:
force_low_mem_mode 1

This tells the client to try to save memory by down-sampling far away textures and unloading things that haven't been visible in a while. There are still a few issues with this which is why it's not on all the time, but it can really help out if you're crashing. If you start having issues with it on, you can turn it off by changing the 1 to a 0:
force_low_mem_mode 0

One thing that we're also testing internally is making the EQ2 client "large address aware". This would allow the client to use more memory on 64-bit OS installations and 32-bit OS installations where the /3gb switch is present in boot.ini.

Again, we are watching this thread and are making progress.


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