The main goal of the change was to fix the ranged and arrow mechanics so that everything scales in a logical way. The main problem we noticed though in reviewing the mechanics was that just bumping the arrow level to 80 swung the pendulum in the other direction. So instead, we have taken a route where going forward things progress more naturally as one would expect. In the short term that means weapons like rigid scale bow will take a hit to the damage. From an item standpoint Rigid Scale bow was a bit of an anomaly. It has some really high settings which helped make it so powerful and univerally the best bow on live today even in vp. As a matter fact I have one on live so I am well aware of the changes its undergoing. RSB is a level 70 and T7 bow though. One would expect that the newer raid bows would be the better choice going forward which they now are. Since RSB did take a hit though we are looking to possibly improve a raid bow or two so that there is some sort of in between option for players which would keep their auto attack about the same as it is now.
On the subject of procs, I have removed the maximum delay for normalization. However I also did remove the damage procs triggering from ranged as well. The ring proc is fine its beneficial and should have worked all along anyways.
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