Tokamak wrote:
DominoDev wrote:Lodrelhai wrote:Domino, you are the BEST DEV EVER!
Thank you thank you thank you!
Actually you have Zoltaroth to thank for this. Though admittedly I submitted the code request, these things wouldn't get done without our fabulous coding team! (Designers don't code at all, which is why Autenil & his team are so wonderful, adding new features like this.)
You mean he wasnt too busy holding NPUs hand through the new raid zone?
Why yes, our team does indeed schedule different work events to happen at different times! So no, since you ask, while his powers of multitasking are impressive, I doubt he was making code changes while playtesting at the same time.

Me, my dps drops if I even check new emails while playtesting ... course, it's not usually so obvious when I'm playing the dirge, but I was on my wizard yesterday and Fyreflyte kept out-damaging me and commenting ... sigh.
However. BACK ON TOPIC, I know Niami's done some good summary write-ups of the upcoming crafting changes over on EQ2Traders and there was another update of Test on Tuesday that added a few bug fixes already, no doubt a few more to come before the changes go live. It's not as big an update for crafting as the last two but still a few goodies, so head on over to Test server if you can't wait to check them out, or hold onto your horses and wait for them to arrive on your local live server (exact date not yet confirmed, but I believe Gnobrin did confirm it's not going to be this week anyway).
Re the filters, a few interesting suggestions there but nothing that seems as obviously needed as the filter that's been added for this update, so I think we'll see how it goes and let people get used to the new filter, and then if there is a great demand for something else after that, we can look again!
LINK