Terron@Splitpaw wrote:
DominoDev wrote:Just to update y'all briefly, I think I have all the mastercrafted 70-80 weapons with stats, delays, and skill types laid out and created. I'm working with Fyreflyte's advice to create two new imbue effects to replace the current single proc effect. One is going to be very similar to the current direct damage proc and will probably be a preferred choice for fighters and scouts though potentially usable by everybody, and the other will benefit mages and priests, probably by boosting spell/heal crits. All weapons should be imbueable with either effect. These details still subject to change however! Once this is done I'll review the weapons with the rest of the mechanics team for a sanity check on balance and so on, and once everyone's OK with it I should be able to post more details.
How will that affect wands?
Will it replace the current effects?
I'm still thinking about that, but I think most likely yes. The current imbue on the wands has never seemed very useful -- personally, I've played two different mage classes to 70 or higher and most of the pre-60 levels they had mastercrafted wands ... and I can probably count on the fingers of both hands the number of times I actually clicked them for the nuke.
However, if there are woodworkers out there who can tell me that they have customers begging for the clicky nukes, we could leave one or two ... it just seems to me that they'd be more useful and desirable given the imbues described above, instead.
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