Brook wrote:
Upon finishing the betrayal all of your spells get reset to app1 and any wizard specific gear that a lock cant equip will be put in your inventory.
Thus causing me some severe embarrassment when I betrayed by coercer to become a Qeynos illusionist and ran around for half a day with no pants on, without realizing.

(Having been quested in Freeport, they'd been evil-classes-only.)
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