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Old 04-28-2008, 01:00 AM  
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Default (Gnobrin) Re:So long Dev's

You may be leaving, but since you posted this, I guess you'll forever be a visitor to these forums, so here's some answers for ya.
1) Raid encounters are no longer fun. Clicking on a statue all night so adds don't pop, yaay! Hello? get a clue. Also can't progress in raiding without killing bugged raid mobs.
~I am sorry that you're leaving due to one raid, when there's so many other ones across the game, areas to explore, a blossoming tradeskill system that's soon to get a weaponcrafted overhaul, items regularly added to the game and new events that are added every Game Update. There's more to EverQuest II then the Venril Sathir event, and even then the developers know of the issues with that raid, and it's undergoing regular tweaks to make it more enjoyable (Yes, clicking on something repeatedly when your friends are kicking NPC rear isn't necessarily fun, and we understand that).
2) No official response from SOE about the recent developer scandals that were revealed. It was just totally ignored, swept under the rug.
~Sorry, but there's very little to say. If you have such an issue still, there's not much we could ever do to appease you nor that issue since you're still clutching it.
3) When dev's and GM's are putting contested mobs on lockdown/perma-camp on my server so this PAYING CUSTOMER can not kill them, that is WRONG.
~
There's a lockdown for s reason, if you do not agree with that, please speak to the CS management so you can get a better explanation as to the issue. If there's a serious issue that requires an NPC or event to be locked, it's for a reason so investigation can be made to help your fellow paying customers.
4) Shadowknights are just plain broken.
~If such is indeed the case, you can be sure that they'll be reviewed with all other classes that state the exact same thing. If you're a core Shadowknight class player, had you voiced that constructive information pertaining to those issues through use of the /bug command ingame so those issues could then be read and assisted with?
5) All my ranger friends quit the game.
~
Unusual, since I am hearing that folks are pleased with the arrow changes, and are coming back to playing our fine, fletched friends. If you are a major Ranger player, try voicing your issues in a constructive manner within the Ranger forums so they can be easily read by the developer staff. Too, if you're a ranger player, had you used the /bug command ingame so that issue can be heard through official means?
6) General disconnect between the dev's and their gaming community, which was only widened after the fiasco with eq2flames.
~You've already mentioned this for your #2, so here it is again: "2) No official response from SOE about the recent developer scandals that were revealed. It was just totally ignored, swept under the rug.
~Sorry, but there's very little to say. If you have such an issue still, there's not much we could ever do to appease you nor that issue since you're still clutching it so close."

~Gnobrin!


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Old 04-28-2008, 02:46 AM  
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Default Re: (Gnobrin) Re:So long Dev's

Nothing like one of your pr people not even playing or understanding enough about the game to know what the fuck he is talking about.
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Old 04-28-2008, 03:05 AM  
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Default Re: (Gnobrin) Re:So long Dev's

Haha.
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Old 04-28-2008, 03:27 AM  
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Default Re: (Gnobrin) Re:So long Dev's

Quote:
Originally Posted by Official Forums View Post
3) When dev's and GM's are putting contested mobs on lockdown/perma-camp on my server so this PAYING CUSTOMER can not kill them, that is WRONG.
~There's a lockdown for s reason, if you do not agree with that, please speak to the CS management so you can get a better explanation as to the issue. If there's a serious issue that requires an NPC or event to be locked, it's for a reason so investigation can be made to help your fellow paying customers.

~Gnobrin!


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Somebody missed the point.
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Old 04-28-2008, 10:14 AM  
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Default Re: (Gnobrin) Re:So long Dev's

Quote:
Originally Posted by Mirdo View Post
Somebody missed the point.
Did you honestly expect any different?
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Old 04-28-2008, 10:20 AM  
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Default Re: (Gnobrin) Re:So long Dev's

I have to say, the current crop of community staff are either as thick as shit or intentionally misread as a way of skirting an issue or question.

Last edited by Mirdo; 04-28-2008 at 10:27 AM.
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Old 04-28-2008, 12:56 PM  
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Default Re: (Gnobrin) Re:So long Dev's

His response to number 2 and 3 are classic.

What a fuckin moron...
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Old 04-28-2008, 01:41 PM  
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Default Re: (Gnobrin) Re:So long Dev's

You could also say:

Gosh, you guys are doing a great job. Why you've managed to take a game with a population of 400,000 and reduce it to what? 120,000?? Please continue to ignore the valid complaints of your users and continue to do what you're doing.

BTW, I had 4 accounts...I'm down to 2 accounts and I'm going to cancel another today. I'll probably drop the fourth May 20th.
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Old 04-28-2008, 01:58 PM  
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Default Re: (Gnobrin) Re:So long Dev's

Quote:
Originally Posted by Gnorbin
2) No official response from SOE about the recent developer scandals that were revealed. It was just totally ignored, swept under the rug.
I imagine even the most villified Devs at SoE are shaking their heads at this remark and others made by Gnorbin.

He definitely puts the "Pub...ic" in "Public Relations"
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Last edited by Vainamoinen; 04-28-2008 at 01:59 PM.
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Old 04-28-2008, 05:31 PM  
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Default Re: (Gnobrin) Re:So long Dev's

Yeah I wrote a nice lengthy response to this bullshit on the offical fourms b/c obivously he wont be reading it here. That entire response is a slap to the face to any paying customers and shows just how fuckin retarded the people running this game are.
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