To clarify a bit on the inconsistencies, there was tons of information and lore created when EverQuest was first designed. Because of various normal reasons that game design regulary encounters (time, tech constraints, gameplay, etc.) many things that appeared in documents didn't make it into the actual game. EQ2 brought with it the opportunity to add in some of these elements that were left out but alluded to in EQ1. Historic landmarks in Commonlands and Nektropos Castle are a few examples, the Loping Plains was a chance to add in a region to Faydwer that appears on the original map and put Castle Mistmoore in the proper location.
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