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Old 05-12-2008, 01:14 PM  
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Default Re: (DominoDev) Re:GU 45 MC Weapon changes and bloody awful tanks!

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Originally Posted by gungo View Post
Frizznik had 3 years to deisgn and implement the basic tradeskill classes for eq2.
REALLY?

That is pretty amazing considering that Frizznik didn't do the tradeskill system at launch, Beghn did.

Frizznik was the first dev they moved to tradeskills to try to fix all the shit that Beghn fucked up. He made lots of good changes, was very open and responsive at the first Fan Faire and was liked by almost all crafters, including our new TS dev Domino.

So maybe your memory is clouded, you fucking twit.
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Last edited by Gaige; 05-12-2008 at 01:15 PM.
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Old 05-12-2008, 01:46 PM  
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Default Re: (DominoDev) Re:GU 45 MC Weapon changes and bloody awful tanks!

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Originally Posted by Gaige View Post
REALLY?

That is pretty amazing considering that Frizznik didn't do the tradeskill system at launch, Beghn did.

Frizznik was the first dev they moved to tradeskills to try to fix all the shit that Beghn fucked up. He made lots of good changes, was very open and responsive at the first Fan Faire and was liked by almost all crafters, including our new TS dev Domino.

So maybe your memory is clouded, you fucking twit.
I never said he was worse then beghn or the original designer of eq2 crafting you cock smoking internet fag. Beghn is notorious being the bane of eq2 crafting. Of course compared to beghn frizznik seemed like a god.

Frizznik spent almost 2 years redoing beghns crap and provided little else other then half done promised projects, such as the infamous everfrost isle. Still after frizznik left alot of his work was redone, such as reaction arts (domino). Which was completely unbalanced. The one major change frizznik was hailed for was redoing interdependancies. When he left classes were still useless, classes still relied upon lossing profits to level, classes still took longer then others to progress, classes still had not enough recipes. In less time then frizznik had domino has basically addressed all those concerns.
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Old 05-12-2008, 02:19 PM  
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Default Re: (DominoDev) Re:GU 45 MC Weapon changes and bloody awful tanks!

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Originally Posted by gungo View Post
I never said he was worse then beghn or the original designer of eq2 crafting you cock smoking internet fag.
Suuure you didn't....

Quote:
Originally Posted by gungo View Post
Frizznik had 3 years to deisgn and implement the basic tradeskill classes for eq2.
EQ2 launched November 2004 with Beghn as TS dev, by 05 Frizznik was TS dev, right now its 08 and Domino has been TS dev for almost a year.

Beghn also took over TS again after Frizznik was moved to the PS3 team and Illucide did TS in the interim between Beghn and Domino.

So explain to me how Frizznik had 3 years to design and implement the basic tradeskill classes? Or how he spent 2 years redoing Beghn's crap? He wasn't even TS dev that long, as he was already replaced by Beghn again before the next Fan Faire.

In case you were unaware Frizznik had lots of other shit on his plate while he was doing TS because he had lots of other skills besides design, so a lot of the shit he wanted to do he couldn't finish because he was constantly helping others on their projects or doing things for EQ2 as a whole.

Domino, having no experience at all, is only responsible for her one tiny facet of EQ2 (although I heard she recently helped with a live event *gasp*).

So just stfu. Like always you're spouting half truths and bullshit you know nothing about.
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Last edited by Gaige; 05-12-2008 at 02:21 PM.
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