Go Back   EQ2Flames Forum > Information and Resources > Dev Tracker from Official EQ2 Forums

Reply
 
LinkBack Thread Tools
Old 05-16-2008, 07:50 PM  
L337 Poster
 

Posts: 8,149
Photos: (0)

Icon3 (Fyreflyte) Re:Summoners cannot use +crit gear & +spell dmg gear to affect 100% of their offensive s

Sciomar@Unrest wrote:
Fyreflyte wrote:
As to the question of regular gear affecting pet stats, we've discussed it a little in the past, but nothing firm was ever decided on. I'll bring it up at the next meeting. Personally, I enjoy making pet-specific gear, and this would completely kill my need to do so, which just makes the class a little less interesting in my opinion. Other than it being less abundant (because you need specific pieces of gear), is there a big difference between regular gear stats affecting pets and wearing gear that has additional effects on it for pets? It's easy enough for me to balance stats so that these would come out equivalent power-wise.
While we appreciate the concept of gear with effects designed to help pets there most certainly is a big difference. Gear designed to boost pets (apothic robe and voidcaller ring) hurts the overall summoner dps instead of helping it
Bolded myself for emphasis =) I'm not saying everything I've created thus far is perfect. Since we've never had pet-specific effects before, it takes me some time to figure out the right power balance with them.


LINK
Official Forums is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 06:00 AM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0