Shemyaza wrote:
Rothgar wrote:
True, I didn't work on the Smart Loot system for spells, so actually reading it on this thread was the first I heard about it. Thats the beauty of working on a large team where everyone is working on their own projects, even we get surprised sometimes!
non-communication between devs is one of the major flaws in eq2. thanks for bringing it into the open.
To be fair, there is a difference between non-communication and not-every-dev-knows-the-exact-details-of-systems-they-didn't-implement. This thread actually prompted me to go re-read the smart loot code, and it's advanced quite a bit since it's initial inception, which is cool, but there aren't enough hours in the day for all of us to keep up on every change that goes into every system; nor does my brain have the ability to store that much data

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You could probably kill an entire workday doing nothing but reading other people's updates if you tried to keep up with everything on such a micro level.
LINK